Lasse Öörni
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
Lasse Öörni
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1c5e878832
Check that render targets are supported before allowing auxiliary views.
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14 years ago |
Lasse Öörni
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5db24c8d02
Renamed OpenGL/Direct3D9 implemntation and shader directories.
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14 years ago |
Lasse Öörni
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c9c0610709
Added alternative OpenGL rendering path, not fully complete yet.
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14 years ago |
Lasse Öörni
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2bee05deb9
Reordered batch setup.
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14 years ago |
Lasse Öörni
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76144c8c4b
Fixed plural in array variable names.
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14 years ago |
Lasse Öörni
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dca33c3b34
Unified the shader parameter setting API.
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14 years ago |
Lasse Öörni
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d96093e24c
Moved check of needing shader parameter / texture update to Graphics.
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14 years ago |
Lasse Öörni
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7da01092b6
Renamed ShaderProgram to ShaderVariation.
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14 years ago |
Lasse Öörni
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5cc2a32cb8
Fixed comment.
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14 years ago |
Lasse Öörni
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977dd11341
Added functions to query most often used texture formats, so that application code does not need to include RendererImpl.h.
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14 years ago |
Lasse Öörni
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2da8d4ae47
Renamed Matrix4x3 to Matrix3x4.
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14 years ago |
Lasse Öörni
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3ca3f84df9
Refactored shader loading. A binary format is now used instead of XML data.
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14 years ago |
Lasse Öörni
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f60321b20f
Use PODVector more extensively.
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14 years ago |
Lasse Öörni
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d69efd65f0
Container library fixes.
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14 years ago |
Lasse Öörni
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565de1ad02
Moved some of StringUtils functions to the String class.
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14 years ago |
Lasse Öörni
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7c45da5588
Import new code.
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14 years ago |