Commit History

Author SHA1 Message Date
  Lasse Öörni a85817a355 Reverted to joint world space positioning for reliability. 13 years ago
  Lasse Öörni b7f5a6c997 Reverted use of HashSet in Octree for updates & reinsertions. Instead use vectors of weak pointers to Drawables to require no explicit cleanup when removed. 13 years ago
  Lasse Öörni 97142c1db1 Eliminated n^2 algorithms from event subscribing and octree updates. 13 years ago
  Lasse Öörni 6c1536627e Refactor of the OctreeQuery class. Use a separate subclass for shadowcaster-only queries. 13 years ago
  Lasse Öörni b2d150e499 Added frustum culling to debug drawing the octree. 14 years ago
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
  Lasse Öörni 75beda5f3a Removed the "unculled drawable" mechanism. Instead added occludee-flag to Drawable. 14 years ago
  Lasse Öörni 59b855087c Fixed typo. 14 years ago
  Lasse Öörni f53f75f6f3 Fixed raycast early-out logic. 14 years ago
  Lasse Öörni 5cf7e09324 Added Octree raycast that returns only a single drawable result. 14 years ago
  Lasse Öörni 0da41425b5 Fixed debug mode assert. 14 years ago
  Lasse Öörni 8a57a3ee18 Threaded ray query. 14 years ago
  Lasse Öörni 950e37beb1 Refactored raycast query handling in preparation to threading it. 14 years ago
  Lasse Öörni f3b5dae787 Threaded occlusion check for the main view. 14 years ago
  Lasse Öörni d958692faf Further work item building optimizations. 14 years ago
  Lasse Öörni 714414a755 Code cleanup and work item building optimization in Octree & View. 14 years ago
  Lasse Öörni cccb072a3d Threaded light queries. 14 years ago
  Lasse Öörni 80656971de Removed SpinLock class. 14 years ago
  Lasse Öörni d29885dd9f Clamp max. amount of worker threads. 14 years ago
  Lasse Öörni aadc22f05a Changed WorkItem to a value type to make it easier to construct work queue tasks. 14 years ago
  Lasse Öörni f843523ee8 Removed the start/stop mechanism from WorkQueue. 14 years ago
  Lasse Öörni f5bb9e5487 Work queue & octree reinsertion optimizations. 14 years ago
  Lasse Öörni f9d04676f8 Queue octree updates & reinsertions in a PODVector instead of a HashSet. 14 years ago
  Lasse Öörni 721885ba4a Divide geometry updates explicitly into main thread, worker threads, and none. 14 years ago
  Lasse Öörni c8089b1687 Initial work queue & multithreading support. 14 years ago
  Lasse Öörni 9d077e78a8 Code cleanup. 14 years ago
  Lasse Öörni fd6a2ece9e Renamed AddUnculledDrawable() to AddManualDrawable(). 14 years ago
  Lasse Öörni b11b0f8de1 Initial gizmo-based node transform editing. 14 years ago
  Lasse Öörni b9d7839d94 OctreeQuery micro-optimizations. 14 years ago
  Lasse Öörni 3f7fffbf49 Some renames. CollisionGroup -> CollisionLayer, Scene::GetNodeByID() -> GetNode(), Ray::Distance() -> HitDistance(). 14 years ago