Commit History

Author SHA1 Message Date
  Lasse Öörni c0273f35ca Removed deprecated SuppressNextChar() function. 13 years ago
  Lasse Öörni 72794673d1 Fixed crash if a window message was received before the Input subsystem had initialized itself. 13 years ago
  Lasse Öörni 1efdb25d9d Use PeekMessageW() & DispatchMessageW() for consistency. 14 years ago
  Lasse Öörni 51eec4e987 Marked todo's into the IO library. 14 years ago
  Lasse Öörni 3afbeb83ea Added a documentation page on Unicode. 14 years ago
  Lasse Öörni 80a2fe0f30 Keep track of mouse cursor show/hide on OSX as it stacks like on Windows. 14 years ago
  Lasse Öörni 715a8196e8 Fixed erroneous mouse move on windowed/fullscreen toggle on X11. 14 years ago
  Lasse Öörni 5d7968a379 Fixed erroneous char events for cursors & function keys on OSX. 14 years ago
  Lasse Öörni e105d2d178 Fixed missing input activation in Direct3D windowed mode. 14 years ago
  Lasse Öörni 7819e4644b GLFW mouse input fixes. 14 years ago
  Lasse Öörni 9e083f45c5 Updated to newest GLFW 3.0 revision. Fixes bugged UTF8 characters in window title in OpenGL mode. 14 years ago
  Lasse Öörni 50226cfdb0 Started work toward Unicode compatibility. 14 years ago
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 years ago
  Lasse Öörni f456812466 Fixed Light attribute names. 14 years ago
  Lasse Öörni abe05c6a53 MinGW is no longer officially supported. 14 years ago
  Lasse Öörni 69a78da8df Switched to GLFW 3.0. 14 years ago
  Lasse Öörni fc7b593078 Fixed having to press Enter twice to retrigger the fullscreen toggle. 14 years ago
  Lasse Öörni a13c05068a Added necessary #ifdef. 14 years ago
  Lasse Öörni 7addf89464 Moved definitions of the inbuild shader hashes to a separate file. 14 years ago
  Lasse Öörni 3baf62216e In Direct3D9 mode, differentiate between left Shift, Ctrl & Alt similarly as GLFW does. 14 years ago
  Lasse Öörni 027a0ad10c Fixed GLFW issues with OSX. Fixed missing key repeat in OpenGL mode. Added proper window close handling in OpenGL mode. 14 years ago
  Lasse Öörni a128c85c0f Implemented GLFW mouse wheel callback. Fixed OpenGL stencil value wrapping to match Direct3D. 14 years ago
  Lasse Öörni e4153175b7 Refactored fullscreen toggle. 14 years ago
  Lasse Öörni 0d29d818ad Moved from SDL to GLFW & PortAudio. 14 years ago
  Lasse Öörni b90c1386be Removed unnecessary parentheses. 14 years ago
  Lasse Öörni b2888b96ed Fixed non-clipped cursor mode on Windows. 14 years ago
  Lasse Öörni 8b876b1d77 Further input fixes. Require a click inside the window before hiding the OS mouse cursor. 14 years ago
  Lasse Öörni 9f3481bd9f Better fix for OS X mouse move issues. 14 years ago
  Lasse Öörni 07a3d31f86 Further OS X input fixes. 14 years ago
  Lasse Öörni 9f6ca174f8 Fixed SDL build on Windows. 14 years ago