Lasse Öörni
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
Lasse Öörni
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3f36d0ffc9
Removed nlerp animation blending as it was prone to artifacts.
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14 years ago |
Lasse Öörni
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4ca9035ba5
Reimplemented the MSVC random number generator to produce same random number output on all platforms.
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14 years ago |
Lasse Öörni
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b7797e95f2
Fixed odd crash in editor script after scene load.
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14 years ago |
Lasse Öörni
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de67af8825
CoreData / Data reorganization.
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14 years ago |
Lasse Öörni
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444c18673e
Code formatting & optimization.
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14 years ago |
Lasse Öörni
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b90c1386be
Removed unnecessary parentheses.
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14 years ago |
Lasse Öörni
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432f57b4b0
Use SDL 1.3 in OpenGL mode.
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14 years ago |
Lasse Öörni
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d422219671
Added specialization for string swap.
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14 years ago |
Lasse Öörni
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7aecd79aab
Removed use of STL from the Math library, except for AreaAllocator.
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14 years ago |
Lasse Öörni
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c928ee04f3
Added epsilon to Vector, Quaternion & Color equality compare.
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14 years ago |
Lasse Öörni
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7c45da5588
Import new code.
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14 years ago |
Lasse Öörni
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a48885a729
Make way for import of new code.
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14 years ago |
Lasse Öörni
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347fe0815d
Added more default materials.
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15 years ago |
Lasse Öörni
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902dfd4a13
Re-commit for the new year. Let's aim for less wiki update spam this time!
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15 years ago |