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cpp
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urho3d
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https://github.com/urho3d/urho3d.git
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cmake_checks
component-based-ui
drawable-shader-parameters
emscripten-shell-mouse-events
fredakilla-sparkdev
legacy-attributes
master
orefkov-GLES3_Support
p2p-multiplayer
platform-query-functions
refactor-buildsystem
sse2neon
upgrade-sdl
upstream-upgrade-sdl
websockets-implementation
1.9.0
1.8
1.8-ALPHA
1.7.1
1.7
1.6
1.5
1.4
1.32
1.31
1.3
1.23
1.22
1.21
1.2
1.16
1.15
1.14
1.13
1.12
1.11
1.1
1.0
Commit History
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Author
SHA1
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Date
Lasse Öörni
9ead094d5a
Removed the physics world maximum timestep, as it is already governed by the Engine's minimum FPS.
13 years ago
Lasse Öörni
1e493ba802
Networked rigidbodies should work now.
13 years ago
Lasse Öörni
e8974fae47
NinjaSnowWar single player mode fixed to work with Bullet physics.
13 years ago
Lasse Öörni
1841169cb2
Fixed missing CollisionGeometryData code.
13 years ago