Commit History

作者 SHA1 備註 提交日期
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 年之前
  Lasse Öörni 90596a064a Use a memory pool in OGLGraphics for discard lock buffers. 14 年之前
  Lasse Öörni 71d2e019e6 Use a vertex buffer for UI rendering instead of several immediate mode draw operations. The vertex buffer is locked and updated once per frame, instead of several smaller locks. 14 年之前
  Lasse Öörni 700520f320 Further comments and code cleanup. 14 年之前
  Lasse Öörni de67af8825 CoreData / Data reorganization. 14 年之前
  Lasse Öörni 483413e472 Fixed the UI not rendering on OpenGL. 14 年之前
  Lasse Öörni 7da01092b6 Renamed ShaderProgram to ShaderVariation. 14 年之前
  Lasse Öörni 3ca3f84df9 Refactored shader loading. A binary format is now used instead of XML data. 14 年之前
  Lasse Öörni f60321b20f Use PODVector more extensively. 14 年之前
  Lasse Öörni 565de1ad02 Moved some of StringUtils functions to the String class. 14 年之前
  Lasse Öörni 0dee3e592c Migrated the UI library to use PODVector for batches & quads. 14 年之前
  Lasse Öörni 7c45da5588 Import new code. 14 年之前
  Lasse Öörni a48885a729 Make way for import of new code. 14 年之前
  Lasse Öörni ee5a087570 Added hover background color & selection color to Text. 15 年之前
  Lasse Öörni 902dfd4a13 Re-commit for the new year. Let's aim for less wiki update spam this time! 15 年之前