Lasse Öörni
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0a3b1564d1
Further Unicode fixes.
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14 years ago |
Lasse Öörni
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cc3ee34f58
Increased occlusion buffer depth bias.
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14 years ago |
Lasse Öörni
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90596a064a
Use a memory pool in OGLGraphics for discard lock buffers.
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14 years ago |
Lasse Öörni
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6d552a8193
Use fixed size 24 bit network object IDs for more deterministic bandwidth use.
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14 years ago |
Lasse Öörni
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07fda9f32e
Preparation to using kNet: renamed SharedPtr.h to Ptr.h to avoid conflicts.
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14 years ago |
Lasse Öörni
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432f57b4b0
Use SDL 1.3 in OpenGL mode.
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14 years ago |
Lasse Öörni
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118ed95315
Multithreaded the shader compilation using all available CPU cores.
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14 years ago |
Lasse Öörni
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f3859c1ed7
Added documentation about containers.
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14 years ago |
Lasse Öörni
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b9520be2eb
Moved tree balancing operations to TreeBase.
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14 years ago |
Lasse Öörni
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516b532a8f
Refactored StringUtils as member functions of String & the classes to be converted.
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14 years ago |
Lasse Öörni
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a956f2ff20
Fixed bugs in Vector & PODVector.
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14 years ago |
Lasse Öörni
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d69efd65f0
Container library fixes.
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14 years ago |
Lasse Öörni
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565de1ad02
Moved some of StringUtils functions to the String class.
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14 years ago |
Lasse Öörni
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2a6c10874c
Documentation structure and Getting Started-documentation.
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14 years ago |
Lasse Öörni
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7c45da5588
Import new code.
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14 years ago |
Lasse Öörni
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a48885a729
Make way for import of new code.
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14 years ago |
Lasse Öörni
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f9ef9957b7
Added four-byte identifiers to binary files.
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15 years ago |
Lasse Öörni
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97d3e56a1f
Split data files to Data & CoreData. CoreData contains the bare necessary files needed to run, like shaders and default materials.
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15 years ago |
Lasse Öörni
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20b23ced83
Engine & script API improvements.
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15 years ago |
Lasse Öörni
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0dc5690767
Exposed FileSelector to script fully.
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15 years ago |
Lasse Öörni
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24cec6fac5
Initial FileSelector implementation.
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15 years ago |
Lasse Öörni
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902dfd4a13
Re-commit for the new year. Let's aim for less wiki update spam this time!
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15 years ago |