Historia zmian

Autor SHA1 Wiadomość Data
  Lasse Öörni 36e165596a Create a dedicated depth stencil texture in View3D so that temporary depth stencils are not constantly generated when resizing a View3D. 12 lat temu
  Lasse Öörni f3fa29a614 Fix crash when replacing shader with unshadowed or non-specular variation, and geometry type is something else than static. 12 lat temu
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 lat temu