Commit történet

Szerző SHA1 Üzenet Dátum
  Lasse Öörni c934342cec Trim path in AddTrailingSlash() & RemoveTrailingSlash() to be sure. Fix extra slashes appearing in scene load path in the editor. 12 éve
  Lasse Öörni 372fbed88d Normalize resource names in SanitateResourceName() if they also contain a registered resource dir name, ie. Data/Scripts/NinjaSnowWar.as becomes Scripts/NinjaSnowWar.as. This fixes script file possibly getting loaded twice. 12 éve
  Lasse Öörni 7f64104825 Added -p command line argument, which specifies resource paths to use. 12 éve
  Lasse Öörni f74f4dd6f8 Moved the logic for determining whether to use executable directory or the current working directory into FileSystem::GetProgramDir(). 12 éve
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 éve