Commit History

作者 SHA1 備註 提交日期
  svifylabs 2a0a9df4dd Testing static registration of subsystems 9 年之前
  svifylabs bffb89b60d Added EventProfiler 9 年之前
  Yao Wei Tjong 姚伟忠 31d362f879 Add new engine parameter for enabling/disabling high DPI window mode. 9 年之前
  Lasse Öörni 039542e91c Warning, compile & script binding fixes related to MathDefs.h. Use multiple template parameters where necessary to allow e.g. Min() or Max() with mixed int and unsigned values. Silence repeated warnings in MathDefs.h on MSVC. 9 年之前
  Yao Wei Tjong 姚伟忠 3a29bc2f3c Suppress unnecessary debug log entry due to default autoload feature. 9 年之前
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 年之前
  Xavier Maupeu 4e41906157 first modifications in order to integrate VSM shadow 10 年之前
  Yao Wei Tjong 姚伟忠 0a88fdbc21 Remove workaround fix for resource prefix path in Urho3DPlayer too. 10 年之前
  Lasse Öörni 8463b48e96 Remove SplitMode enum in favor of a bool to simplify script binding. Reverse the default behavior to not return empty strings to ensure correctness of existing code. Fix resource prefix path list to not require a space. Fix ResourceRefList deserialization. Closes #1014. 10 年之前
  Yao Wei Tjong 姚伟忠 8c8e2a97b5 Allow -pp and URHO3D_PREFIX_PATH to override the sample default paths. 10 年之前
  Yao Wei Tjong 姚伟忠 22bd3de807 Refactor resource prefix path parameter to accept a list of paths. 10 年之前
  Lasse Öörni ae52d8ce45 Fix logging in Engine.cpp. 10 年之前
  Lasse Öörni b616aa6272 Merge remote-tracking branch '1vanK/master' 10 年之前
  Lasse Öörni 6f60ee7f48 Print memory use for all resources in ResourceCache::PrintMemoryUsage(). Change memory budget & use API to use unsigned long long (64bit). Expose GetFileSizeString() to script. Refactor Engine to use PrintMemoryUsage(). Match width of profiler and resource outputs. Rename Profiler::GetData() to Profiler::PrintData() to match the new ResourceCache function. 10 年之前
  Ivan K 4b015f3c51 LOGERRORF -> URHO3D_LOGERRORF 10 年之前
  Ivan K f3de678cfd LOGINFOF -> URHO3D_LOGINFOF 10 年之前
  Ivan K c9a77c8d56 LOGDEBUGF -> URHO3D_LOGDEBUGF 10 年之前
  Ivan K ecafb47f73 LOGRAW -> URHO3D_LOGRAW 10 年之前
  Ivan K d53fc4b94b LOGINFO -> URHO3D_LOGINFO 10 年之前
  Ivan K db15f0358e PROFILE -> URHO3D_PROFILE 10 年之前
  Ivan K 4bcbae61fe HANDLER -> URHO3D_HANDLER 10 年之前
  Lasse Öörni af7ed744f0 URHO3D_THREADING build option. Closes #939. 10 年之前
  Yao Wei Tjong 姚伟忠 e1341f7261 Replace the usage of Emscripten define and include to follow its norm. 10 年之前
  Lasse Öörni 7b9692cbfb Disable frame limiter Sleep() on Emscripten builds. Closes #915. 10 年之前
  Yao Wei Tjong 姚伟忠 560ef3bb37 Add Database subsystem. Add new build option to enable it. 10 年之前
  Ivan K 1d845712c8 Internationalization: initial commit 10 年之前
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 年之前
  Lasse Öörni d06ffe1445 Merge pull request #680 from urho3d/render-refactor 10 年之前
  Lasse Öörni 006c17f78e Added command line & engine startup option to disable OpenGL 3. 10 年之前
  Yao Wei Tjong 姚伟忠 10e18da92e Slightly improve code size and startup speed for Emscripten platform. 10 年之前