提交历史

作者 SHA1 备注 提交日期
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. 6 年之前
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 7 年之前
  pmatsula edd3bd9b67 Fixed a serious bug with flipping X and Y (tested), reverted some occasional changes to sample data. 8 年之前
  pmatsula 7852abd881 Implemented StaticSprite2D flipping diagonally (not tested) 8 年之前
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. 8 年之前
  Yao Wei Tjong 姚伟忠 c99c5fbf64 Clang-Tidy - modernize-use-equals-default. 8 年之前
  Yao Wei Tjong 姚伟忠 ca97fd9b9b Clang-Tidy - modernize-use-auto. 8 年之前
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. 8 年之前
  Gauthier Billot 0073217862 Fix crash related to TileMap2D and StaticSprite2D 9 年之前
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
  Lasse Öörni 8e2ecb9617 Revert the check to not allow to set null sprite, as it should work without crashing. Safety checks in UpdateDrawRect() left. 9 年之前
  Lasse Öörni aa1600b91c Tabs to spaces, rephrase log message 9 年之前
  Y-way be8cbb43ba Crash due to call of StaticSprite2D::SetSprite if param is null. 9 年之前
  Lasse Öörni 467729bae7 Minor comment edits and missing bindings. Move VAR_RECT last in the enum to not break potential binary scenes/prefabs. Set StaticSprite2D rect attribute default values to Rect::ZERO for more pleasant editing. Editing of VAR_RECT attributes. 9 年之前
  Gauthier Billot 552f2d107b Added attributes to StaticSprite2D 9 年之前
  Gauthier Billot 44224786d2 Added Set/Get Use[Draw/Texture]Rect 9 年之前
  Gauthier Billot 44adda4f17 Added SetDrawRect and SetTextureRect in StaticSprite2D 9 年之前
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 年之前
  aster2013 a003f68be6 Add distance to 2D, now 2D object first sort with distance from camera, then use draw order. #1003 10 年之前
  Lasse Öörni b616aa6272 Merge remote-tracking branch '1vanK/master' 10 年之前
  Ivan K 3959d569fa MIXED_ACCESSOR_ATTRIBUTE -> URHO3D_MIXED_ACCESSOR_ATTRIBUTE 10 年之前
  Ivan K 83b811b7e8 ENUM_ACCESSOR_ATTRIBUTE -> URHO3D_ENUM_ACCESSOR_ATTRIBUTE 10 年之前
  Ivan K 212f419026 ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE 10 年之前
  Ivan K 82b9a034a2 COPY_BASE_ATTRIBUTES -> URHO3D_COPY_BASE_ATTRIBUTES 10 年之前
  Lasse Öörni 24ac93600e Go through all vertices of the StaticSprite2D to update its bounding box. Closes #972. 10 年之前
  aster2013 466c2f73a4 Remove unused OnFlipChanged, Move OnWorldBoundingBoxUpdate to StaticSprite2D. 10 年之前
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 年之前
  aster2013 32b12dcc57 Add GetDrawRectangle and GetTextureRectangle in Sprite2D. 10 年之前
  aster2013 aeb1806f78 Add SourceBatch2D in Drawable2D; 10 年之前
  Lasse Öörni d06ffe1445 Merge pull request #680 from urho3d/render-refactor 10 年之前