تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Lasse Öörni af8825047a Started work on node/component enable & disable. 13 سال پیش
  Lasse Öörni cbc5ccbe58 Fixed wrong signature for ReplaceExtension() function in script. 13 سال پیش
  Lasse Öörni a40fead7dc Updated license for the new year. 13 سال پیش
  Lasse Öörni 42f8b7854d Fixed raycasts. 13 سال پیش
  Lasse Öörni 7d8558a51f Applied massive patch from weitjong. 13 سال پیش
  Lasse Öörni c7fe3c37bd Added sound listener component whose position is automatically taken into account by Audio subsystem. 13 سال پیش
  Lasse Öörni 88aaa46465 Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding. 13 سال پیش
  Lasse Öörni f0b6d55b28 Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries. 13 سال پیش
  Lasse Öörni abafe9b9f3 Fixed DecalSet functions being private. 13 سال پیش
  Lasse Öörni 478a5af9d1 Allow defining depth bias for materials. 13 سال پیش
  Lasse Öörni 3982058551 Edited comments. 13 سال پیش
  Lasse Öörni 42b9cbc158 Cleaned up terrain code. 13 سال پیش
  Lasse Öörni 248fc3c1b6 Terrain attributes. 13 سال پیش
  Lasse Öörni 296e36a75b Calculate tangents for decals. 13 سال پیش
  Lasse Öörni 06371a62ed Wrap decal around static geometry. 13 سال پیش
  Lasse Öörni 101b2ee338 Fixed crash if model had zero submeshes. 13 سال پیش
  Lasse Öörni a556679a42 Fixed crash caused by assigning Geometry shared ptr's in multiple threads. 13 سال پیش
  Lasse Öörni 4548687d1b Set Skybox distance to a fixed 0. 13 سال پیش
  Lasse Öörni 48190acfca Eliminated most virtual function calls from getting Drawable batches. 13 سال پیش
  Lasse Öörni e6fe0d6cf0 Removed convenience GetWorldTransform() from Component to make it explicit that an indirection to the parent node is being made. 13 سال پیش
  Lasse Öörni 496a21d984 Optimized CalculateLodLevels() when it's a no-op. 13 سال پیش
  Lasse Öörni c936e216d9 Optimized StaticModel batch structure for less cache misses. 13 سال پیش
  Lasse Öörni 71beb9e343 Optimized UpdateDistance() for case of 1 submesh only. 13 سال پیش
  Lasse Öörni 7a06dc73e5 Avoid Component::GetWorldTransform() and related functions where possible to avoid extra indirection and function call. 13 سال پیش
  Lasse Öörni 50653416da Reverted earlier shadow split refactoring due to unnecessary shadowcasters being rendered. 13 سال پیش
  Lasse Öörni 00522a44a7 Optimized GetBatch() in StaticModel & AnimatedModel by caching the current LOD geometries into a flat array. 13 سال پیش
  Lasse Öörni 91f6f87472 Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate(). 13 سال پیش
  Lasse Öörni 1a9dced05b Updated to AngelScript 2.23.1 WIP. 13 سال پیش
  Lasse Öörni cc3ee34f58 Increased occlusion buffer depth bias. 14 سال پیش
  Lasse Öörni 75beda5f3a Removed the "unculled drawable" mechanism. Instead added occludee-flag to Drawable. 14 سال پیش