提交历史

作者 SHA1 备注 提交日期
  Yao Wei Tjong 姚伟忠 f943bb4faa Unwarn patch for AppleClang. A few warnings were indeed coding error. 11 年之前
  aster 1ac9680c52 Remove redundant default parameter.[ci skip] 11 年之前
  aster a11d455511 Do not recreate sprite node in AnimatedSprite2D, Do not use dynamic index buffer bug in DrawableProxy2D. 11 年之前
  Lasse Öörni bf6a054ac4 Use ordinary DRAWABLE_GEOMETRY flag on 2D drawables so that they can be raycasted against. Use a DRAWABLE_PROXYGEOMETRY flag on DrawableProxy2D so that it won't show up in normal raycasts or octree queries. Fixes #345. 11 年之前
  aster2013 0cfe56310a Use multi thread check Drawable2D visiblity. 11 年之前
  aster2013 a47c9ebe32 Add visibility property in Drawable2D.[ci skip] 11 年之前
  aster2013 c52d2e35d5 Delay call Drawable2D::GetVertices. 11 年之前
  aster2013 0354d3a2f2 Add visibility checking in DrawableProxy2D. 11 年之前
  Lasse Öörni e8fdf7a7d8 Fix DrawableProxy2D check for large indices: vertex count needs to be over 0xffff. Do not attempt to precache instanced or shadowed pointlight shaders on OpenGL ES. 11 年之前
  aster2013 077df45dc0 Reorder functions in DrawableProxy2D. 11 年之前
  Lasse Öörni 31ce69b490 DrawableProxy2D operation fixes. Should fix crashes with worker threads and sprite flickering. Note that there is no frustum culling for Drawable2D's, as the vertex buffer for all of them is generated at once, and culling would be problematic for multiple views. Closes #252. 11 年之前
  Lasse Öörni de8396f0c4 Ensure StaticSprite2D calculates its local boundingbox correctly, then transforms it to world space. Remove DrawableProxy2D searching for a camera node, as that is unreliable. Instead a large bounding box (similar to SkyBox) is set for it. 11 年之前
  aster2013 5957f7bcc3 Chanage update geometry in main thread. 11 年之前
  aster2013 a32334d230 Fix bounding box calculate in ParticleEmitter2D, use dummy bounding box in DrawableProxy2D. 11 年之前
  aster2013 d7a3b4336d Use index buffer in DrawableProxy2D. 11 年之前
  aster2013 c31637ed43 Add batch rendering for all 2D objects. 11 年之前
  aster2013 43147fbe1d Convert MaterialCache2D to a component. [ci skip] 11 年之前
  aster2013 e0e7fe8ea5 Add MaterialCache2D, Remove DrawableProxy2D. 11 年之前
  aster2013 82c0cd6ae2 Add DrawableProxy2D (Not finish, currently on cache material).[ci skip] 11 年之前