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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Lasse Öörni fd06d3cf4a Fixed component ID overwrite when copy-pasting scene nodes in the editor. 14 жил өмнө
  Lasse Öörni 80a6948b22 Large rendering architecture refactoring. 14 жил өмнө
  Lasse Öörni 7e00d6aa1d Removed PortAudio from Direct3D9 build, as it is not used. 14 жил өмнө
  Lasse Öörni fe495f6bcc Added deferred fallback mode, which renders the G-buffer in 2 passes. 14 жил өмнө
  Lasse Öörni 292ebed51f Added initial fallback mode (no MRT, no hardware shadows.) 14 жил өмнө
  Lasse Öörni 91500591c3 Reverted the previous shader parameter query optimization. Instead, added possibility to rehash a hashmap/hashset manually to a specified bucket count. 14 жил өмнө
  Lasse Öörni 0e337f493d Optimized checking whether shader parameters need updating. 14 жил өмнө
  Lasse Öörni a89cb22161 Replaced edge filtering with temporal antialiasing with ghosting prevention. 14 жил өмнө
  Lasse Öörni 40c8306691 Added triple buffering option. On OpenGL it is a no-op. 14 жил өмнө
  Lasse Öörni da685e99de Ported optimizations and code cleanup from the prepass-branch. 14 жил өмнө
  Lasse Öörni 5b44c38d32 Code cleanup. Actually use the added Contains() & Find() functions. 14 жил өмнө
  Lasse Öörni e22483e482 Added viewmask parameter to octree queries to avoid manual viewmask checking in View and to allow partial scene queries for logic. 14 жил өмнө
  Lasse Öörni 69a78da8df Switched to GLFW 3.0. 14 жил өмнө
  Lasse Öörni 3a6163226b Changed OpenGL rendering to use non-hardcoded shader parameters. Fixed warnings. 14 жил өмнө
  Lasse Öörni d9088dd4ca Fixed misplaced not operator in stencil test setup. 14 жил өмнө
  Lasse Öörni 027a0ad10c Fixed GLFW issues with OSX. Fixed missing key repeat in OpenGL mode. Added proper window close handling in OpenGL mode. 14 жил өмнө
  Lasse Öörni 05701aa204 Fixed window title not getting restored in OpenGL mode. 14 жил өмнө
  Lasse Öörni a128c85c0f Implemented GLFW mouse wheel callback. Fixed OpenGL stencil value wrapping to match Direct3D. 14 жил өмнө
  Lasse Öörni 0d29d818ad Moved from SDL to GLFW & PortAudio. 14 жил өмнө
  Lasse Öörni b90c1386be Removed unnecessary parentheses. 14 жил өмнө
  Lasse Öörni af01853960 Fixed erroneous char input suppression in the example scripts. 14 жил өмнө
  Lasse Öörni 1840d21d6f Fixed MinGW build. 14 жил өмнө
  Lasse Öörni fa80179bdf Fixed to compile and run on Ubuntu. 14 жил өмнө
  Lasse Öörni 432f57b4b0 Use SDL 1.3 in OpenGL mode. 14 жил өмнө
  Lasse Öörni 19a40e561b Removed unused pixel shader uniforms. 14 жил өмнө
  Lasse Öörni f06fa1f2ac Added OpenGL version of GetMultiSampleLevels(). 14 жил өмнө
  Lasse Öörni b314fe37f4 Always recreate the OpenGL context when changing from fullscreen to windowed, as there may be bugs on some display adapters when not doing that. 14 жил өмнө
  Lasse Öörni b021a80bba Save old window position when recreating the OpenGL context. 14 жил өмнө
  Lasse Öörni 5b93abee14 Removed unused variables related to temporal antialiasing. 14 жил өмнө
  Lasse Öörni 3db2c154e5 Added forward rendering multisample support for OpenGL. 14 жил өмнө