Commit History

Author SHA1 Message Date
  aster2013 6bf9b2ad7e Fix spriter animation bone scaling, because Spriter's world transform calculation is different with Urho3D, so add Transform2D class to fix it. 11 years ago
  aster2013 dc5288c4ac Move parent from Mainline to Timeline. 11 years ago
  aster2013 370c15ad93 Fixed build hierarchy. current these is a bug for scaling. 11 years ago
  aster2013 2bee9a334f Add bone animation support. 11 years ago
  aster2013 4c47170f8e Rename XAnimationSet2D to AnimationSet2D, Rename XAnimatedSprite2D to AnimatedSprite2D. 11 years ago