Wei Tjong Yao
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184360dc82
Added new feature in the Editor's edit menu to reset-to-default selected serializable objects (nodes, components, UI-elements) to their default values with undo/redo support. Added new method ResetToDefault() in Serializable class and exposed it to Script. Fixed the constness in Serializable class and all the recently added filtering methods in UIElement descandant classes. Exposed AM_NODEID and AM_COMPONENTID to Script. Added new Keys() method in HashMap class. Fixed SetModel() method in StaticModel and AnimatedModel to accept null model pointer in order to make reset-to-default to work.
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12 лет назад |
Lasse Öörni
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3f3d63280c
Fixed infinite raycast returning results that were not hit by the ray.
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12 лет назад |
Lasse Öörni
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af8825047a
Started work on node/component enable & disable.
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12 лет назад |
Lasse Öörni
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cbc5ccbe58
Fixed wrong signature for ReplaceExtension() function in script.
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13 лет назад |
Lasse Öörni
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a40fead7dc
Updated license for the new year.
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13 лет назад |
Lasse Öörni
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42f8b7854d
Fixed raycasts.
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13 лет назад |
Lasse Öörni
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7d8558a51f
Applied massive patch from weitjong.
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13 лет назад |
Lasse Öörni
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c7fe3c37bd
Added sound listener component whose position is automatically taken into account by Audio subsystem.
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13 лет назад |
Lasse Öörni
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88aaa46465
Corrected formatting issues. License.txt & Readme.txt encoded as UTF-8, source code uses ASCII encoding.
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13 лет назад |
Lasse Öörni
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f0b6d55b28
Enclosed Urho3D classes inside Urho3D namespace to avoid clashes with external libraries.
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13 лет назад |
Lasse Öörni
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abafe9b9f3
Fixed DecalSet functions being private.
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13 лет назад |
Lasse Öörni
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478a5af9d1
Allow defining depth bias for materials.
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13 лет назад |
Lasse Öörni
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3982058551
Edited comments.
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13 лет назад |
Lasse Öörni
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42b9cbc158
Cleaned up terrain code.
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13 лет назад |
Lasse Öörni
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248fc3c1b6
Terrain attributes.
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13 лет назад |
Lasse Öörni
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296e36a75b
Calculate tangents for decals.
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13 лет назад |
Lasse Öörni
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06371a62ed
Wrap decal around static geometry.
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13 лет назад |
Lasse Öörni
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101b2ee338
Fixed crash if model had zero submeshes.
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13 лет назад |
Lasse Öörni
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a556679a42
Fixed crash caused by assigning Geometry shared ptr's in multiple threads.
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13 лет назад |
Lasse Öörni
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4548687d1b
Set Skybox distance to a fixed 0.
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13 лет назад |
Lasse Öörni
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48190acfca
Eliminated most virtual function calls from getting Drawable batches.
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13 лет назад |
Lasse Öörni
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e6fe0d6cf0
Removed convenience GetWorldTransform() from Component to make it explicit that an indirection to the parent node is being made.
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13 лет назад |
Lasse Öörni
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496a21d984
Optimized CalculateLodLevels() when it's a no-op.
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13 лет назад |
Lasse Öörni
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c936e216d9
Optimized StaticModel batch structure for less cache misses.
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13 лет назад |
Lasse Öörni
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71beb9e343
Optimized UpdateDistance() for case of 1 submesh only.
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13 лет назад |
Lasse Öörni
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7a06dc73e5
Avoid Component::GetWorldTransform() and related functions where possible to avoid extra indirection and function call.
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13 лет назад |
Lasse Öörni
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50653416da
Reverted earlier shadow split refactoring due to unnecessary shadowcasters being rendered.
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13 лет назад |
Lasse Öörni
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00522a44a7
Optimized GetBatch() in StaticModel & AnimatedModel by caching the current LOD geometries into a flat array.
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13 лет назад |
Lasse Öörni
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91f6f87472
Explicitly mark changed nodes to avoid going through the whole scene in PrepareNetworkUpdate().
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13 лет назад |
Lasse Öörni
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1a9dced05b
Updated to AngelScript 2.23.1 WIP.
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13 лет назад |