História revízii

Autor SHA1 Správa Dátum
  Lasse Öörni 03043038a0 Visualize camera as a frustum. Do not draw debug geometry in the editor's camera preview. 11 rokov pred
  Lasse Öörni 6d5ddc23e0 Bump the copyright for 2014. 12 rokov pred
  Lasse Öörni eb4e99457c Code cleanup. Removed Camera functions to return forward, right, up vectors as they are now also in Node. Added Lua property accessors for Node up/right vectors. Exposed SmoothStep() to script. Modified Node::LookAt() to use the new Quaternion function. Updated credits. 12 rokov pred
  Lasse Öörni cadb503976 Added transform by matrix functions to Plane. Added camera clipping plane support. Added basic reflective+refractive water shader + material. 12 rokov pred
  Lasse Öörni 3553b287ac Reflection plane support in Camera. Reflection plane clipping not yet implemented. 12 rokov pred
  Lasse Öörni 311b66f859 Invert also quad projection when camera is inverted. 12 rokov pred
  Wei Tjong Yao 02512cecf9 In order to move the out-of-source 'build' directory back to Urho3D project root directory, all the source codes sub-directories are now moved down one level to a new directory under project root called 'Source'. 12 rokov pred