Eugene Kozlov
|
de249a1963
Remove casts around nullptr.
|
8 years ago |
Eugene Kozlov
|
5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
|
8 years ago |
Eugene Kozlov
|
b617a576c4
Added attribute metadata. Removed attribute variant structure element names. Resolves #1766.
|
8 years ago |
Lasse Öörni
|
ebdf905538
Always recalculate scale factor for fixed size billboards. Does not dirty the buffer unless actually changed. Closes #1790.
|
8 years ago |
Yao Wei Tjong 姚伟忠
|
53d213eb50
Minor refactor to remove the '***' as the repeat indicator.
|
9 years ago |
Lasse Öörni
|
f5b68769d0
ElementsNames -> ElementNames.
|
9 years ago |
Konstant
|
d2364ed342
Update components with variant vector structures.
|
9 years ago |
urho3d-travis-ci
|
ee054a1507
Travis CI: bump copyright to 2017.
|
9 years ago |
Lasse Öörni
|
b9e8bf7ca0
Eliminate BillboardSet 16 bit index limitation and use large indices when necessary.
|
9 years ago |
Eugene Kozlov
|
02fae13ad6
Update face camera mode name and add script bindings.
|
9 years ago |
Eugene Kozlov
|
d344cae791
Add new face camera mode to BillboardSet and Text3D.
|
9 years ago |
Lasse Öörni
|
48cd15bc5a
Store camera projection matrix as API-independent and convert as necessary (preparation for allowing the user to define a custom projection matrix.) Camera GetProjection() API changed; GetGPUProjection() is now used to get the API-specific projection for use as a shader parameter.
|
9 years ago |
Yusuf Umar
|
b24bcb8928
No longer need to passing camera position to direction billboard vertex buffer because Urho3D already has default uniform to do the job.
|
9 years ago |
Lasse Öörni
|
489356a29f
Cleanup editor debug icon code to not do constant resizes of billboardsets to zero and back, and to use fixed screen size mode to eliminate need for manual sizing. BillboardSet::SetNumBillboards() is no-op if count remains same. Fix BillboardSet fixed size bug when changing between ortho & perspective camera. Do not care to resize scratch buffer smaller if it's below 1MB. Add scratch buffer debug messages also to OpenGL Graphics class for consistency. Closes #1434.
|
9 years ago |
Yao Wei Tjong 姚伟忠
|
239c0265a0
Fix a typo in RibbonTrail's attribute and other minor cleanups.
|
9 years ago |
Lasse Öörni
|
ef212b9290
Fix BillboardSet & Text3D fixed screen size with multiple views. Remove unused variable. Fix potential bug with BillboardSet update LOD timer & fixed screen size (always force update)
|
9 years ago |
Lasse Öörni
|
caf663eac3
Possibility for BillboardSet / ParticleEffect billboards to be fixed screen size. In this case the billboard size is measured in pixels.
|
9 years ago |
Lasse Öörni
|
6a3f61f770
Fix billboard rendering. Calculate legacy vertex element bitmask only once. When setting vertex data for directional billboards, query camera world position just once.
|
9 years ago |
Lasse Öörni
|
a458d30fd5
Initial freeform vertex declarations for D3D9.
|
9 years ago |
Lasse Öörni
|
b16fc6493b
Add a function SinCos() which uses sincosf on GCC for optimized billboardset update, and falls back to separate sinf & cosf calls elsewhere. Todo: add for other cases.
|
9 years ago |
urho3d-travis-ci
|
c4f6f315ff
Travis CI: bump copyright to 2016.
|
10 years ago |
Yusuf Umar
|
aa16b5003a
Fixing some Coverity scan bug.
|
10 years ago |
Lasse Öörni
|
79f32fad0a
Shorter name for the directional mode in XML serialization. Eliminate duplicate code from ParticleEffect. Eliminate manual string compare in favor of GetStringListIndex().
|
10 years ago |
Lasse Öörni
|
f5cee983f1
Code convention minor edits. Expose the new enum value to Lua.
|
10 years ago |
Yusuf Umar
|
a8d9308abe
Moving billboard rotate computation from CPU to GPU. Particle with direction should run faster now.
|
10 years ago |
Yusuf Umar
|
353c459e0d
Adding direction for particle/billboard. It can create pseudo 3d effect inspired by Unity stretched billboard. Can be used by using face camera option 'Rotate Along Direction'.
|
10 years ago |
Ivan K
|
3959d569fa
MIXED_ACCESSOR_ATTRIBUTE -> URHO3D_MIXED_ACCESSOR_ATTRIBUTE
|
10 years ago |
Ivan K
|
212f419026
ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE
|
10 years ago |
Ivan K
|
14b1669735
ENUM_ATTRIBUTE -> URHO3D_ENUM_ATTRIBUTE
|
10 years ago |
Ivan K
|
431e29d2cd
ATTRIBUTE -> URHO3D_ATTRIBUTE
|
10 years ago |