Eugene Kozlov
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de249a1963
Remove casts around nullptr.
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8 years ago |
Eugene Kozlov
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5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
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8 years ago |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 years ago |
Lasse Öörni
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287c520810
Fix wrong UV index in Drawable OBJ export. Closes #1483.
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9 years ago |
Eugene Kozlov
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c92894d250
Add support of custom per-instance data in batches.
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9 years ago |
Lasse Öörni
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8e8ee798a7
New click / click end events sent by the UI element in question (see UIEvents.h.) Fix IsInside() check for the sprite UI element to allow accurate click detection. Register the full UIElement API for the Sprite element in AngelScript, though not all functions make sense. Clean up empty virtual functions from .cpp files in favor of defining them in headers. Closes #1343.
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9 years ago |
Lasse Öörni
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2771411577
Fix OBJ export in Drawable class. Fix wrong indexing in writing vertex colors in AssetImporter. Minor addition to documentation.
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9 years ago |
Lasse Öörni
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a458d30fd5
Initial freeform vertex declarations for D3D9.
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9 years ago |
Lasse Öörni
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d9a295a595
Re-enable the unsigned/signed mismatch warning. Code cleanup.
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9 years ago |
Lasse Öörni
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30c9fcc8df
Cleanup use of unsigned long from OBJ exporter code, as it's actually different sized on different platforms.
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9 years ago |
MonkeyFirst
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4a9fb69f62
fix obj exporter bugs
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10 years ago |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 years ago |
Lasse Öörni
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e55d989475
Zero-initialize Drawable's local bounding box to make sure it doesn't contain infinities if the Drawable subclass never defines it. Closes #1027.
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10 years ago |
JSandusky
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500d59c032
Use Urho3D M_INT_MAX instead of INT_MAX in OBJ export
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10 years ago |
JSandusky
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056f1a391a
Fix handling of indices in OBJ export
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10 years ago |
Lasse Öörni
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b616aa6272
Merge remote-tracking branch '1vanK/master'
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10 years ago |
JSandusky
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83d0f9a23c
Add Z-up and handedness options to OBJ export
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10 years ago |
Ivan K
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4b015f3c51
LOGERRORF -> URHO3D_LOGERRORF
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10 years ago |
Ivan K
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ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
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10 years ago |
Ivan K
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212f419026
ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE
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10 years ago |
Ivan K
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431e29d2cd
ATTRIBUTE -> URHO3D_ATTRIBUTE
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10 years ago |
Lasse Öörni
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222cb27a74
Add URHO3D_API specifier to SourceBatch struct.
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10 years ago |
Lasse Öörni
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315115295b
Fix OBJ output when vertex data has all of pos/uv/normal.
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10 years ago |
JSandusky
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4a16d34367
Implement OBJ export functionality in editor
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10 years ago |
Lasse Öörni
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3dcab4c039
Disable VS warning C6293, as the unsigned overflow trick used in reverse iteration is intentional. Added missing DebugNew.h includes. Closes #832.
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10 years ago |
Yao Wei Tjong 姚伟忠
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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10 years ago |
Lasse Öörni
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52b739e2a4
Initial work to separate Component's association with its owner node and scene (OnNodeSet() and OnSceneSet()). This should allow components to work properly when moved from one scene to another, or when created initially outside a scene, and be removed from rendering & physics when removed from the scene, even if the node's refcount keeps it alive after the removal.
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10 years ago |
Lasse Öörni
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918d299450
Minor optimization of Drawable::MarkInView(): resize once instead of clear and push.
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10 years ago |
Lasse Öörni
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21d7883455
Optimize and clean up base batch / vertex light batch processing. Fix light limiting not taking point light's effective intensity into account properly.
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10 years ago |
Lasse Öörni
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41b2bd749a
Reorder Drawable member variables and combine functions that are called when a Drawable is marked visible for slight performance gain. Remove hardcoded check for SkyBox for whether to not include a drawable in shadow focusing calculations, and instead check for a huge bounding box.
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10 years ago |