提交歷史

作者 SHA1 備註 提交日期
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. 8 年之前
  Yao Wei Tjong 姚伟忠 05452b8bd1 Refactor IntegerLog2() to LogBaseTwo() for performance and consistency. 8 年之前
  Eugene Kozlov f7573971f4 Update Navigation AS API. Add streaming mode to AS sample 39_CrowdNavigation. Disable bounding box padding on NavigationMesh::Allocate. Send E_NAVIGATION_MESH_REBUILT on NavigationMesh::Allocate. 8 年之前
  Eugene Kozlov 6f57b5b4e5 Add events for navigation mesh tile operations. Fix obstacles rendering into newly added tiles. 8 年之前
  Eugene Kozlov e85e9d897c Add support of sparse navigation meshes and dynamic tile management. Add two examples based on 15_Navigation and 39_CrowdNavigation. 8 年之前
  cosmy 7902fba3b9 Replace deprecated LZ4 functions in Urho3D. 8 年之前
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
  Eugene Kozlov a69df6344a Replace new/delete with UniquePtr in simplest cases. 9 年之前
  Lasse Öörni d9a295a595 Re-enable the unsigned/signed mismatch warning. Code cleanup. 9 年之前
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 年之前
  JSandusky 003aedb298 Add configuration of maximum layers in DynamicNavigationMesh 10 年之前
  Ivan K ad2eb74d83 LOGERROR -> URHO3D_LOGERROR 10 年之前
  Ivan K 3a7e7f058e LOGWARNING -> URHO3D_LOGWARNING 10 年之前
  Ivan K 0c3f67abfe LOGDEBUG -> URHO3D_LOGDEBUG 10 年之前
  Ivan K db15f0358e PROFILE -> URHO3D_PROFILE 10 年之前
  Ivan K 212f419026 ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE 10 年之前
  Ivan K 82b9a034a2 COPY_BASE_ATTRIBUTES -> URHO3D_COPY_BASE_ATTRIBUTES 10 年之前
  Ivan K 4bcbae61fe HANDLER -> URHO3D_HANDLER 10 年之前
  Yao Wei Tjong 姚伟忠 69dd312d54 Reformat and reorganize include for Navigation sub-library. 10 年之前
  Yao Wei Tjong 姚伟忠 549b6fd8be Add crowd update callback support. Remove redundant vectors. 10 年之前
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 年之前
  Lasse Öörni 7ac5c2d542 Fix remaining classes for OnSceneSet(). 10 年之前
  Mike3D 4fab742e50 Added accessors for navMesh debug geometry 10 年之前
  Mike3D b274be3997 Added Get/SetMaxObstacles() to DynamicNavigationMesh 10 年之前
  JSandusky a4cec53adb Iterate through updating the tilecache 10 年之前
  Mike3D 562700fceb Added more navigation bindings 10 年之前
  Lasse Öörni fd8703dcec Flush the DetourTileCache update queue if necessary, when adding or removing an obstacle. Closes #726. 10 年之前
  Mike3D cca861f6d3 Simplified sample 39 using the crowd manager 10 年之前
  Lasse Öörni 33122036f3 Clear obstacleId_ also in silent mode obstacle removal. Fixed event type when obstacle removed. May or may not have anything to do with #726. 10 年之前
  Mike3D fed3846611 Improved navigation debug geometry and added missing bindings 10 年之前