1vanK
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1626b56f35
Добавил SpriteBatch
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3 lat temu |
1vanK
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f87fc2f7b3
enum VertexMask -> enum class VertexElements | Add ToU32() for enums
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3 lat temu |
1vanK
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e26083478a
enum TransformSpace -> enum class TransformSpace
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3 lat temu |
1vanK
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3de488a11d
DRAWABLE_x -> enum class DrawableTypes
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3 lat temu |
1vanK
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09f1425817
enum AnimationChannel -> enum class AnimationChannels
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3 lat temu |
1vanK
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1064afae91
Stop D3D9 support | Remove MojoShader lib [cache clear]
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3 lat temu |
1vanK
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b59cf9cfa0
BindingGenerator: remove end-line spaces from generated bindings
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3 lat temu |
1vanK
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a682cfbb4e
Replace "enum UpdateEvent" and "UpdateEventFlags" by "enum class LogicComponentEvents"
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3 lat temu |
Urho3D[bot]
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ecdc797931
Remove end-line spaces
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3 lat temu |
1vanK
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41a1b46a4a
Add support for scoped enums | Add enum class DebugHudElements (#3020)
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3 lat temu |
1vanK
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653d12f952
First phase of separating Graphics API from other graphics stuff [cache clear]
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3 lat temu |
1vanK
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78bbe5022c
Use inline for global consts in MathDefs.h & GraphicsDefs.h (#2918)
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3 lat temu |
1vanK
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70a858459e
Support building engine with multiple graphics API [cache clear] (#2885)
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3 lat temu |
1vanK
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449ab2e2e8
Split Urho2D to Urho2D and Physics2D (#2864)
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3 lat temu |
1vanK
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e140676b72
AS Bindings: Renaming files for consistency (#2801)
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4 lat temu |
1vanK
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93edc07698
AS Bindings: Alphabetical sorting of enums (#2741)
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5 lat temu |
1vanK
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5e4b34cf36
AS Bindings: Move includes to separate file (#2740)
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5 lat temu |
1vanK
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ef1dfe3417
AS Autobindings
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5 lat temu |