[Бот]
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ca28b35c54
Обновляем год в копирайтах до 2023
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2 年之前 |
1vanK
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fdea0c2dc7
Нормализация концов строк в репозитоии
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3 年之前 |
orefkov
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508c281a44
Add Open GL ES 3 support (#2536)
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3 年之前 |
1vanK
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e26083478a
enum TransformSpace -> enum class TransformSpace
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3 年之前 |
1vanK
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a501df74f3
View: unsigned to signed
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3 年之前 |
1vanK
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298da67af3
Batch: unsigned to signed
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3 年之前 |
1vanK
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3de488a11d
DRAWABLE_x -> enum class DrawableTypes
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3 年之前 |
1vanK
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5875a912db
Aliases hash32 and hash64
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3 年之前 |
1vanK
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df3d93ce8f
Remove half-pixel offsets | Remove unused D3D9 code from shaders
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3 年之前 |
1vanK
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1064afae91
Stop D3D9 support | Remove MojoShader lib [cache clear]
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3 年之前 |
1vanK
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cfd2094361
View.cpp: fix warnings
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3 年之前 |
1vanK
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fd3cb15235
OcclusionBuffer, View: fix threadIndex type
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3 年之前 |
1vanK
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385b2628ea
WorkQueue: use signed type
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3 年之前 |
Urho3D[bot]
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ff211d9424
Remove end-line spaces
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3 年之前 |
1vanK
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feb0d90190
Fix portion of warnings
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3 年之前 |
1vanK
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5a2cd72742
Remove PODVector alias [cache clear] (#2963)
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3 年之前 |
1vanK
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26f3a4f2ca
Style (#2954)
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3 年之前 |
1vanK
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e9616faafd
Minimizing license text in src files (#2924)
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3 年之前 |
1vanK
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653d12f952
First phase of separating Graphics API from other graphics stuff [cache clear]
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3 年之前 |
1vanK
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70a858459e
Support building engine with multiple graphics API [cache clear] (#2885)
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3 年之前 |
urhobot
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c65eaab8a3
GH Actions: Bump copyright year to 2022.
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4 年之前 |
urhobot
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f861a10a61
GH Actions: Bump copyright to 2021.
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4 年之前 |
ChrisDenham
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6fb55fa498
Allow Camera::SetFlipVertical to be used externally for OpenGL (#2643)
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5 年之前 |
urho3d-travis-ci
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1151b8a2d6
Travis CI: bump copyright to 2020.
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6 年之前 |
urho3d-travis-ci
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a476f0c401
Travis CI: bump copyright to 2019.
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7 年之前 |
Yao Wei Tjong 姚伟忠
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d43bf1b3d6
Clang-Tidy - hicpp-signed-bitwise.
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7 年之前 |
Yao Wei Tjong 姚伟忠
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6d08bcd8c0
Clang-Tidy - hicpp-member-init.
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7 年之前 |
Yao Wei Tjong 姚伟忠
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c277e7fd01
Rinse and repeat using Clang-Tidy 4.0 and Clion.
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8 年之前 |
Yao Wei Tjong 姚伟忠
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29fed24492
Rinse and repeat by invoking clang-tidy (v3.9) from CLI directly.
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8 年之前 |
Lasse Öörni
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c13e55508a
Revert making substitute rendertargets multisampled if the original rendertarget is. Fixes #2232. (#2236)
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8 年之前 |