[Бот]
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ca28b35c54
Обновляем год в копирайтах до 2023
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2 years ago |
1vanK
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fdea0c2dc7
Нормализация концов строк в репозитоии
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3 years ago |
1vanK
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a501df74f3
View: unsigned to signed
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3 years ago |
1vanK
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5875a912db
Aliases hash32 and hash64
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3 years ago |
1vanK
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1064afae91
Stop D3D9 support | Remove MojoShader lib [cache clear]
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3 years ago |
1vanK
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cfd2094361
View.cpp: fix warnings
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3 years ago |
1vanK
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fd3cb15235
OcclusionBuffer, View: fix threadIndex type
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3 years ago |
1vanK
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385b2628ea
WorkQueue: use signed type
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3 years ago |
1vanK
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5a2cd72742
Remove PODVector alias [cache clear] (#2963)
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3 years ago |
1vanK
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26f3a4f2ca
Style (#2954)
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3 years ago |
1vanK
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088aa43e50
List: replace size type from unsigned to signed | Remove unused includes [cache clear] (#2942)
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3 years ago |
1vanK
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e9616faafd
Minimizing license text in src files (#2924)
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3 years ago |
urhobot
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c65eaab8a3
GH Actions: Bump copyright year to 2022.
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4 years ago |
urhobot
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f861a10a61
GH Actions: Bump copyright to 2021.
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4 years ago |
1vanK
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722e2dfceb
Typos
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5 years ago |
urho3d-travis-ci
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1151b8a2d6
Travis CI: bump copyright to 2020.
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6 years ago |
urho3d-travis-ci
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a476f0c401
Travis CI: bump copyright to 2019.
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7 years ago |
Yao Wei Tjong 姚伟忠
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6d08bcd8c0
Clang-Tidy - hicpp-member-init.
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7 years ago |
urho3d-travis-ci
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70049ba582
Travis CI: bump copyright to 2018.
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8 years ago |
Yao Wei Tjong 姚伟忠
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d6eb307e34
Clang-Tidy - google-explicit-constructor.
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8 years ago |
Yao Wei Tjong 姚伟忠
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2e963e7130
Minor refactor to avoid the explicit static_cast.
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8 years ago |
Yao Wei Tjong 姚伟忠
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5e89e566e6
Clang-Tidy - modernize-use-override.
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8 years ago |
Eugene Kozlov
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5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
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8 years ago |
Lasse Öörni
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14bb9f98be
Remember custom depth stencil surface if defined during renderpath, and use it also for any debug rendering. Closes #1975.
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8 years ago |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 years ago |
Lasse Öörni
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fd4a9bdb9b
Load & store a different set of shader variations into Pass if necessary, when a renderpath scenepass command defines additional shader compile defines.
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9 years ago |
Lasse Öörni
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05c0e7741b
Allow also scenepass & forwardlights commands to define shader parameters.
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9 years ago |
Lasse Öörni
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fe2e70db13
Clean up view event sending code. Add 2 new view events: buffers allocated, and global shader parameters set.
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9 years ago |
Lasse Öörni
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7b5da6669f
Skip adding a deferred light volume batch when the light has low 8 bits of lightmask cleared; it would not have effect due to the stencil test. Skip shadow map render when there are no forward & deferred batches using it.
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9 years ago |
Lasse Öörni
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995fbd4213
Add public accessors for View's view rectangle & view dimensions. Explain that Viewport may return a zero rect, which means to dynamically use the rendertarget's full size. Add todo's related to Viewport::WorldToScreenPoint() && Viewport::ScreenToWorldPoint() potentially operating incorrectly for texture rendertargets. Closes #1482.
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9 years ago |