[Бот]
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ca28b35c54
Обновляем год в копирайтах до 2023
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2 years ago |
1vanK
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fdea0c2dc7
Нормализация концов строк в репозитоии
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3 years ago |
1vanK
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796802f595
IndexBuffer, VertexBuffer, Geometry: use byte type for raw data
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3 years ago |
1vanK
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b9d4ecdec8
Geometry: unsigned to signed
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3 years ago |
1vanK
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27f3768e0a
URHO3D_ACCESSOR_ATTRIBUTE: type auto detection
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3 years ago |
1vanK
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b06c7527af
Remove deprecated URHO3D_MIXED_ACCESSOR_ATTRIBUTE define
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3 years ago |
1vanK
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aa41115714
URHO3D_ATTRIBUTE_EX: auto detection type of variable
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3 years ago |
1vanK
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73526f5b78
Physics: make lod level signed
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3 years ago |
1vanK
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7fde25af5f
Make lodLevel_ signed
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3 years ago |
1vanK
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5a2cd72742
Remove PODVector alias [cache clear] (#2963)
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3 years ago |
1vanK
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26f3a4f2ca
Style (#2954)
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3 years ago |
Urho3D[bot]
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3b3bba6272
Remove end-line spaces
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3 years ago |
1vanK
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e9616faafd
Minimizing license text in src files (#2924)
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3 years ago |
1vanK
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653d12f952
First phase of separating Graphics API from other graphics stuff [cache clear]
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3 years ago |
1vanK
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6cd3a253ee
Replace UniquePtr by std::unique_ptr [cache clear]
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3 years ago |
urhobot
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c65eaab8a3
GH Actions: Bump copyright year to 2022.
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4 years ago |
urhobot
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f861a10a61
GH Actions: Bump copyright to 2021.
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4 years ago |
1vanK
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722e2dfceb
Typos
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5 years ago |
urho3d-travis-ci
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1151b8a2d6
Travis CI: bump copyright to 2020.
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6 years ago |
urho3d-travis-ci
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a476f0c401
Travis CI: bump copyright to 2019.
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7 years ago |
Yao Wei Tjong 姚伟忠
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d43bf1b3d6
Clang-Tidy - hicpp-signed-bitwise.
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7 years ago |
urho3d-travis-ci
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70049ba582
Travis CI: bump copyright to 2018.
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8 years ago |
Yao Wei Tjong 姚伟忠
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d6eb307e34
Clang-Tidy - google-explicit-constructor.
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8 years ago |
Yao Wei Tjong 姚伟忠
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ca97fd9b9b
Clang-Tidy - modernize-use-auto.
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8 years ago |
Eugene Kozlov
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7a3ec74ea4
Refactor attributes. Minor changes.
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8 years ago |
Eugene Kozlov
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d16abdeec1
Add dynamic triangle meshes support.
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8 years ago |
Eugene Kozlov
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5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
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8 years ago |
Eugene Kozlov
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a97ad88ead
Revert "Remove OnSetAttribute hooks from Light, Terrain, Zone, OffMeshConnection, CollisionShape, Constraint, Constraint2D and RigidBody components."
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8 years ago |
Eugene Kozlov
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c55bbb4230
Remove OnSetAttribute hooks from Light, Terrain, Zone, OffMeshConnection, CollisionShape, Constraint, Constraint2D and RigidBody components.
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8 years ago |
Lasse Öörni
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4739de573d
Improved convex hull debug draw from Lumak. Works only when called individually for CollisionShape; whole physics world debug draw still uses Bullet's internal rendering. Closes #2031.
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8 years ago |