Sitoutushistoria

Tekijä SHA1 Viesti Päivämäärä
  [Бот] ca28b35c54 Обновляем год в копирайтах до 2023 2 vuotta sitten
  1vanK fdea0c2dc7 Нормализация концов строк в репозитоии 3 vuotta sitten
  1vanK 27f3768e0a URHO3D_ACCESSOR_ATTRIBUTE: type auto detection 3 vuotta sitten
  1vanK aa41115714 URHO3D_ATTRIBUTE_EX: auto detection type of variable 3 vuotta sitten
  1vanK 5a2cd72742 Remove PODVector alias [cache clear] (#2963) 3 vuotta sitten
  1vanK e9616faafd Minimizing license text in src files (#2924) 3 vuotta sitten
  1vanK 6cd3a253ee Replace UniquePtr by std::unique_ptr [cache clear] 3 vuotta sitten
  urhobot c65eaab8a3 GH Actions: Bump copyright year to 2022. 4 vuotta sitten
  urhobot f861a10a61 GH Actions: Bump copyright to 2021. 4 vuotta sitten
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. 6 vuotta sitten
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 7 vuotta sitten
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. 8 vuotta sitten
  Yao Wei Tjong 姚伟忠 ca97fd9b9b Clang-Tidy - modernize-use-auto. 8 vuotta sitten
  Eugene Kozlov 7a3ec74ea4 Refactor attributes. Minor changes. 8 vuotta sitten
  Lasse Öörni 63f4b8d3f4 If no constraint created yet, create even when type is set to same. Fixes programmatic point constraint creation after RigidBody. Closes #2116. 8 vuotta sitten
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. 8 vuotta sitten
  Eugene Kozlov a97ad88ead Revert "Remove OnSetAttribute hooks from Light, Terrain, Zone, OffMeshConnection, CollisionShape, Constraint, Constraint2D and RigidBody components." 8 vuotta sitten
  Eugene Kozlov c55bbb4230 Remove OnSetAttribute hooks from Light, Terrain, Zone, OffMeshConnection, CollisionShape, Constraint, Constraint2D and RigidBody components. 8 vuotta sitten
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 vuotta sitten
  Eugene Kozlov a69df6344a Replace new/delete with UniquePtr in simplest cases. 9 vuotta sitten
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 vuotta sitten
  Ivan K 3a7e7f058e LOGWARNING -> URHO3D_LOGWARNING 10 vuotta sitten
  Ivan K db15f0358e PROFILE -> URHO3D_PROFILE 10 vuotta sitten
  Ivan K 212f419026 ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE 10 vuotta sitten
  Ivan K 14b1669735 ENUM_ATTRIBUTE -> URHO3D_ENUM_ATTRIBUTE 10 vuotta sitten
  Ivan K 431e29d2cd ATTRIBUTE -> URHO3D_ATTRIBUTE 10 vuotta sitten
  Lasse Öörni 5395082c36 To match Bullet's own behavior when debug rendering the whole physics world, also draw disabled constraints. Closes #964. 10 vuotta sitten
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 vuotta sitten
  Lasse Öörni 7bff2a4734 Fixes for moving a node from one scene to another. Related CollisionShape & Constraint fixes. 10 vuotta sitten
  Lasse Öörni 52b739e2a4 Initial work to separate Component's association with its owner node and scene (OnNodeSet() and OnSceneSet()). This should allow components to work properly when moved from one scene to another, or when created initially outside a scene, and be removed from rendering & physics when removed from the scene, even if the node's refcount keeps it alive after the removal. 10 vuotta sitten