[Бот]
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ca28b35c54
Обновляем год в копирайтах до 2023
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2 vuotta sitten |
1vanK
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fdea0c2dc7
Нормализация концов строк в репозитоии
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3 vuotta sitten |
1vanK
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27f3768e0a
URHO3D_ACCESSOR_ATTRIBUTE: type auto detection
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3 vuotta sitten |
1vanK
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aa41115714
URHO3D_ATTRIBUTE_EX: auto detection type of variable
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3 vuotta sitten |
1vanK
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5a2cd72742
Remove PODVector alias [cache clear] (#2963)
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3 vuotta sitten |
1vanK
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e9616faafd
Minimizing license text in src files (#2924)
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3 vuotta sitten |
1vanK
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6cd3a253ee
Replace UniquePtr by std::unique_ptr [cache clear]
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3 vuotta sitten |
urhobot
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c65eaab8a3
GH Actions: Bump copyright year to 2022.
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4 vuotta sitten |
urhobot
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f861a10a61
GH Actions: Bump copyright to 2021.
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4 vuotta sitten |
urho3d-travis-ci
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1151b8a2d6
Travis CI: bump copyright to 2020.
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6 vuotta sitten |
urho3d-travis-ci
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a476f0c401
Travis CI: bump copyright to 2019.
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7 vuotta sitten |
urho3d-travis-ci
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70049ba582
Travis CI: bump copyright to 2018.
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8 vuotta sitten |
Yao Wei Tjong 姚伟忠
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ca97fd9b9b
Clang-Tidy - modernize-use-auto.
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8 vuotta sitten |
Eugene Kozlov
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7a3ec74ea4
Refactor attributes. Minor changes.
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8 vuotta sitten |
Lasse Öörni
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63f4b8d3f4
If no constraint created yet, create even when type is set to same. Fixes programmatic point constraint creation after RigidBody. Closes #2116.
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8 vuotta sitten |
Eugene Kozlov
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5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
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8 vuotta sitten |
Eugene Kozlov
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a97ad88ead
Revert "Remove OnSetAttribute hooks from Light, Terrain, Zone, OffMeshConnection, CollisionShape, Constraint, Constraint2D and RigidBody components."
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8 vuotta sitten |
Eugene Kozlov
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c55bbb4230
Remove OnSetAttribute hooks from Light, Terrain, Zone, OffMeshConnection, CollisionShape, Constraint, Constraint2D and RigidBody components.
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8 vuotta sitten |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 vuotta sitten |
Eugene Kozlov
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a69df6344a
Replace new/delete with UniquePtr in simplest cases.
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9 vuotta sitten |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 vuotta sitten |
Ivan K
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3a7e7f058e
LOGWARNING -> URHO3D_LOGWARNING
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10 vuotta sitten |
Ivan K
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db15f0358e
PROFILE -> URHO3D_PROFILE
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10 vuotta sitten |
Ivan K
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212f419026
ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE
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10 vuotta sitten |
Ivan K
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14b1669735
ENUM_ATTRIBUTE -> URHO3D_ENUM_ATTRIBUTE
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10 vuotta sitten |
Ivan K
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431e29d2cd
ATTRIBUTE -> URHO3D_ATTRIBUTE
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10 vuotta sitten |
Lasse Öörni
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5395082c36
To match Bullet's own behavior when debug rendering the whole physics world, also draw disabled constraints. Closes #964.
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10 vuotta sitten |
Yao Wei Tjong 姚伟忠
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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10 vuotta sitten |
Lasse Öörni
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7bff2a4734
Fixes for moving a node from one scene to another. Related CollisionShape & Constraint fixes.
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10 vuotta sitten |
Lasse Öörni
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52b739e2a4
Initial work to separate Component's association with its owner node and scene (OnNodeSet() and OnSceneSet()). This should allow components to work properly when moved from one scene to another, or when created initially outside a scene, and be removed from rendering & physics when removed from the scene, even if the node's refcount keeps it alive after the removal.
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10 vuotta sitten |