提交历史

作者 SHA1 备注 提交日期
  [Бот] ca28b35c54 Обновляем год в копирайтах до 2023 2 年之前
  1vanK fdea0c2dc7 Нормализация концов строк в репозитоии 3 年之前
  1vanK b9c5b1d6cb VectorBuffer, MemoryBuffer: use byte type for data | AS: add bindings for byte type 3 年之前
  1vanK 27f3768e0a URHO3D_ACCESSOR_ATTRIBUTE: type auto detection 3 年之前
  1vanK b06c7527af Remove deprecated URHO3D_MIXED_ACCESSOR_ATTRIBUTE define 3 年之前
  1vanK aa41115714 URHO3D_ATTRIBUTE_EX: auto detection type of variable 3 年之前
  1vanK 5a2cd72742 Remove PODVector alias [cache clear] (#2963) 3 年之前
  1vanK e9616faafd Minimizing license text in src files (#2924) 3 年之前
  1vanK 6cd3a253ee Replace UniquePtr by std::unique_ptr [cache clear] 3 年之前
  urhobot c65eaab8a3 GH Actions: Bump copyright year to 2022. 4 年之前
  urhobot f861a10a61 GH Actions: Bump copyright to 2021. 4 年之前
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. 6 年之前
  1vanK bfaef57a29 Fix #2491 6 年之前
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 7 年之前
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. 8 年之前
  Yao Wei Tjong 姚伟忠 ca97fd9b9b Clang-Tidy - modernize-use-auto. 8 年之前
  Eugene Kozlov 7a3ec74ea4 Refactor attributes. Minor changes. 8 年之前
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. 8 年之前
  Eugene Kozlov a97ad88ead Revert "Remove OnSetAttribute hooks from Light, Terrain, Zone, OffMeshConnection, CollisionShape, Constraint, Constraint2D and RigidBody components." 8 年之前
  Eugene Kozlov c55bbb4230 Remove OnSetAttribute hooks from Light, Terrain, Zone, OffMeshConnection, CollisionShape, Constraint, Constraint2D and RigidBody components. 8 年之前
  Lasse Öörni 6af97c59b6 Remove setting certain RigidBody boolean flags when UpdateMass() readds the body to world, to avoid introducing potential new bugs. 8 年之前
  Lasse Öörni 63724fcdc3 Remove unnecessary parameter from the bugfix code. 8 年之前
  Lasse Öörni ad3a30f2e3 If Rigidbody's collisionshape changes, readd to world. Fixes #2064. 8 年之前
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 年之前
  Eugene Kozlov a69df6344a Replace new/delete with UniquePtr in simplest cases. 9 年之前
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 年之前
  Lasse Öörni 87a5e4fcb3 Simplify RigidBody code. Allow kinematic rigid body to set its initial transform in OnMarkedDirty() so that e.g. loaded prefabs in the editor don't appear to have their body in the wrong place initially. 10 年之前
  Lasse Öörni 05cd6f4346 Before rigidbody has simulated at least once, allow also setting the interpolation transform. Possible fix for #1128. 10 年之前
  Lasse Öörni 310c32db9e Adapt PhysicsWorld::GetRigidBodies() to use Nick Royer's immediate contact test code to work with static bodies properly. (https://github.com/urho3d/Urho3D/pull/1077) Exposed PhysicsWorld::GetCollidingBodies() for the previous behavior, similar to RigidBody::GetCollidingBodies(). 10 年之前
  Lasse Öörni d3d1538e5b Force the RigidBody's interpolation transform only inside FixedUpdate() to prevent strange behavior with parented rigidbodies. 10 年之前