[Бот]
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ca28b35c54
Обновляем год в копирайтах до 2023
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2 years ago |
1vanK
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fdea0c2dc7
Нормализация концов строк в репозитоии
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3 years ago |
1vanK
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544ce6a558
GetUInt() etc -> GetU32() | Add color32 type alias
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3 years ago |
1vanK
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1b69720459
Add id32, NodeId, ComponentId type aliases
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3 years ago |
1vanK
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c9d1abe423
WriteInt64, ReadUShort, etc -> WriteI64, ReadU16, etc (#3121)
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3 years ago |
1vanK
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5a2cd72742
Remove PODVector alias [cache clear] (#2963)
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3 years ago |
1vanK
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f5f2eae9e3
Rework reverse order cycles (#2962)
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3 years ago |
1vanK
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e9616faafd
Minimizing license text in src files (#2924)
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3 years ago |
1vanK
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449ab2e2e8
Split Urho2D to Urho2D and Physics2D (#2864)
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3 years ago |
urhobot
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c65eaab8a3
GH Actions: Bump copyright year to 2022.
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4 years ago |
urhobot
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f861a10a61
GH Actions: Bump copyright to 2021.
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4 years ago |
urho3d-travis-ci
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1151b8a2d6
Travis CI: bump copyright to 2020.
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6 years ago |
urho3d-travis-ci
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a476f0c401
Travis CI: bump copyright to 2019.
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7 years ago |
Yao Wei Tjong 姚伟忠
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80668bf125
Add Scene::IsReplicatedID() static helper method for code reuse.
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7 years ago |
Yao Wei Tjong 姚伟忠
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23a696676d
Add IsReplicated() method for Node and Component classes.
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7 years ago |
urho3d-travis-ci
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70049ba582
Travis CI: bump copyright to 2018.
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8 years ago |
Yao Wei Tjong 姚伟忠
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c99c5fbf64
Clang-Tidy - modernize-use-equals-default.
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8 years ago |
Yao Wei Tjong 姚伟忠
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ca97fd9b9b
Clang-Tidy - modernize-use-auto.
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8 years ago |
Eugene Kozlov
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5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
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8 years ago |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 years ago |
Lasse Öörni
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3fe5024cf7
Remove deprecated autoRemove bool from SoundSource. Replace with a more generic AutoRemoveMode enum which is now used by both SoundSource & ParticleEmitter.
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9 years ago |
Lasse Öörni
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0991c8e078
Ensure node's components are properly marked for network update in case node is late added to the scene. Make it impossible for a NetworkState to exist without properly allocated currentValues & previousValues. Fix erroneous comment in C++ version of SceneReplication sample. Code cleanup & minor optimization. Closes #1511.
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9 years ago |
Lasse Öörni
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cfbe7a425a
Include DebugNew.h last in Component.cpp to match convention used elsewhere.
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9 years ago |
cosmy1
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869e32ad6e
Fix wrong directory path to JSONValue
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9 years ago |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 years ago |
Lasse Öörni
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a9e62241a7
Unify fixed update source handling in ScriptInstance, LuaScriptInstance & LogicComponent. It can now be either PhysicsWorld or PhysicsWorld2D. Remove auto-creation of PhysicsWorld from ScriptInstance, as LogicComponent or LuaScriptInstance don't do that either, and the ScriptInstance can not known whether PhysicsWorld or PhysicsWorld2D should be created.
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10 years ago |
Lasse Öörni
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c04aadec58
Apply component ID save fix from vivienneanthony. Also verify that JSON save works similarly. Closes #1150.
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10 years ago |
Nick Royer
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379860e543
Added functions for scenes, nodes, etc. to be saved/loaded to JSON data
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10 years ago |
Ivan K
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4bcbae61fe
HANDLER -> URHO3D_HANDLER
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10 years ago |
Lasse Öörni
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3dcab4c039
Disable VS warning C6293, as the unsigned overflow trick used in reverse iteration is intentional. Added missing DebugNew.h includes. Closes #832.
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10 years ago |