Commit History

Author SHA1 Message Date
  [Бот] ca28b35c54 Обновляем год в копирайтах до 2023 2 years ago
  1vanK fdea0c2dc7 Нормализация концов строк в репозитоии 3 years ago
  1vanK 544ce6a558 GetUInt() etc -> GetU32() | Add color32 type alias 3 years ago
  1vanK 1b69720459 Add id32, NodeId, ComponentId type aliases 3 years ago
  1vanK c9d1abe423 WriteInt64, ReadUShort, etc -> WriteI64, ReadU16, etc (#3121) 3 years ago
  1vanK 5a2cd72742 Remove PODVector alias [cache clear] (#2963) 3 years ago
  1vanK f5f2eae9e3 Rework reverse order cycles (#2962) 3 years ago
  1vanK e9616faafd Minimizing license text in src files (#2924) 3 years ago
  1vanK 449ab2e2e8 Split Urho2D to Urho2D and Physics2D (#2864) 3 years ago
  urhobot c65eaab8a3 GH Actions: Bump copyright year to 2022. 4 years ago
  urhobot f861a10a61 GH Actions: Bump copyright to 2021. 4 years ago
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. 6 years ago
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 7 years ago
  Yao Wei Tjong 姚伟忠 80668bf125 Add Scene::IsReplicatedID() static helper method for code reuse. 7 years ago
  Yao Wei Tjong 姚伟忠 23a696676d Add IsReplicated() method for Node and Component classes. 7 years ago
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. 8 years ago
  Yao Wei Tjong 姚伟忠 c99c5fbf64 Clang-Tidy - modernize-use-equals-default. 8 years ago
  Yao Wei Tjong 姚伟忠 ca97fd9b9b Clang-Tidy - modernize-use-auto. 8 years ago
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. 8 years ago
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 years ago
  Lasse Öörni 3fe5024cf7 Remove deprecated autoRemove bool from SoundSource. Replace with a more generic AutoRemoveMode enum which is now used by both SoundSource & ParticleEmitter. 9 years ago
  Lasse Öörni 0991c8e078 Ensure node's components are properly marked for network update in case node is late added to the scene. Make it impossible for a NetworkState to exist without properly allocated currentValues & previousValues. Fix erroneous comment in C++ version of SceneReplication sample. Code cleanup & minor optimization. Closes #1511. 9 years ago
  Lasse Öörni cfbe7a425a Include DebugNew.h last in Component.cpp to match convention used elsewhere. 9 years ago
  cosmy1 869e32ad6e Fix wrong directory path to JSONValue 9 years ago
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 years ago
  Lasse Öörni a9e62241a7 Unify fixed update source handling in ScriptInstance, LuaScriptInstance & LogicComponent. It can now be either PhysicsWorld or PhysicsWorld2D. Remove auto-creation of PhysicsWorld from ScriptInstance, as LogicComponent or LuaScriptInstance don't do that either, and the ScriptInstance can not known whether PhysicsWorld or PhysicsWorld2D should be created. 10 years ago
  Lasse Öörni c04aadec58 Apply component ID save fix from vivienneanthony. Also verify that JSON save works similarly. Closes #1150. 10 years ago
  Nick Royer 379860e543 Added functions for scenes, nodes, etc. to be saved/loaded to JSON data 10 years ago
  Ivan K 4bcbae61fe HANDLER -> URHO3D_HANDLER 10 years ago
  Lasse Öörni 3dcab4c039 Disable VS warning C6293, as the unsigned overflow trick used in reverse iteration is intentional. Added missing DebugNew.h includes. Closes #832. 10 years ago