[Бот]
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ca28b35c54
Обновляем год в копирайтах до 2023
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2 years ago |
1vanK
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fdea0c2dc7
Нормализация концов строк в репозитоии
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3 years ago |
1vanK
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544ce6a558
GetUInt() etc -> GetU32() | Add color32 type alias
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3 years ago |
1vanK
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1b69720459
Add id32, NodeId, ComponentId type aliases
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3 years ago |
1vanK
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c9d1abe423
WriteInt64, ReadUShort, etc -> WriteI64, ReadU16, etc (#3121)
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3 years ago |
1vanK
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27f3768e0a
URHO3D_ACCESSOR_ATTRIBUTE: type auto detection
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3 years ago |
1vanK
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b06c7527af
Remove deprecated URHO3D_MIXED_ACCESSOR_ATTRIBUTE define
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3 years ago |
1vanK
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832e9c3df9
URHO3D_ATTRIBUTE: auto detection type of variable
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3 years ago |
1vanK
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5a2cd72742
Remove PODVector alias [cache clear] (#2963)
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3 years ago |
1vanK
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26f3a4f2ca
Style (#2954)
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3 years ago |
1vanK
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e9616faafd
Minimizing license text in src files (#2924)
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3 years ago |
urhobot
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c65eaab8a3
GH Actions: Bump copyright year to 2022.
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4 years ago |
urhobot
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f861a10a61
GH Actions: Bump copyright to 2021.
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4 years ago |
urho3d-travis-ci
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1151b8a2d6
Travis CI: bump copyright to 2020.
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6 years ago |
urho3d-travis-ci
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a476f0c401
Travis CI: bump copyright to 2019.
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7 years ago |
Yao Wei Tjong 姚伟忠
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80668bf125
Add Scene::IsReplicatedID() static helper method for code reuse.
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7 years ago |
Yao Wei Tjong 姚伟忠
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23a696676d
Add IsReplicated() method for Node and Component classes.
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7 years ago |
Yao Wei Tjong 姚伟忠
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29fed24492
Rinse and repeat by invoking clang-tidy (v3.9) from CLI directly.
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8 years ago |
urho3d-travis-ci
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70049ba582
Travis CI: bump copyright to 2018.
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8 years ago |
Yao Wei Tjong 姚伟忠
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c29cb530b6
Clang-Tidy - google-default-arguments.
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8 years ago |
Yao Wei Tjong 姚伟忠
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ca97fd9b9b
Clang-Tidy - modernize-use-auto.
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8 years ago |
Eugene Kozlov
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5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
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8 years ago |
Lasse Öörni
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7b7c15d6f7
Cleanup Scene include / forward declaration.
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8 years ago |
Lasse Öörni
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df669fbe1b
Restore earlier HelloGUI sample, instead create separate Hello3DUI which demonstrates 3D UI render to texture. Move getting viewport related to scene from Scene to Renderer, so that Scene doesn't have to know about Renderer unnecessarily. Refactor the internal UI render calls related to rendertarget use.
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8 years ago |
Rokas Kupstys
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6fc2c19baa
More code cleanups.
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8 years ago |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 years ago |
Lasse Öörni
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a8a29d757b
Set node's final position before ApplyAttributes when instantiating. When node containing CrowdAgent has transform dirtied, readd to crowd if far enough. Operate on WorldPosition consistently to allow being parented to a non-identity transform parent node. Closes #1695.
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9 years ago |
Lasse Öörni
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939e7c9fd3
Revert "String + number operator". Remove String + operator with char parameter to prevent accidental truncation and replace with string literal concatenation where needed.
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9 years ago |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 years ago |
Lasse Öörni
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474276fc17
Code convention & minor logic edits. Unify tag API between UIElement & Node. Use ; as the default tag separator to match the editor. Do not allow adding empty tags.
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10 years ago |