urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 years ago |
Lasse Öörni
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6da62ecfe4
Aniso-nearest texture filter mode.
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9 years ago |
Lasse Öörni
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1bb6d3d1ac
Support for mipmapped rendertargets & automatic mip regeneration after rendering. Renderer allocated screen buffers are not mipmapped, but a manually created rendertarget texture will be (like regular textures), unless disabled by calling SetNumLevels(1).
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9 years ago |
Lasse Öörni
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a7f3c61bdf
Multisampled texture on D3D11.
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9 years ago |
Lasse Öörni
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56edbef9d6
Initial multisample support for Texture2D on Direct3D9.
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9 years ago |
Lasse Öörni
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83acf5bc14
Optional per-texture specifiable max. anisotropy level. Closes #1563.
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9 years ago |
Lasse Öörni
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46db9d1e07
Fix mip chain not being complete to 1x1, which could result in black textures on GLES2.
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9 years ago |
Lasse Öörni
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f452a16f2d
Initial Texture class refactoring. Get rid of API-specific Texture header.
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9 years ago |