Yao Wei Tjong 姚伟忠
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420ce387e0
Partial revert on commit f74f4dd so it doesn't have harcoding anymore.
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8 years ago |
Yao Wei Tjong 姚伟忠
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73c97d9f64
Only add defines at the scope they are actually required.
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9 years ago |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 years ago |
Lasse Öörni
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f89696e83f
Fix FileSystem.cpp on Android to not use the removed string + char operator.
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9 years ago |
Lasse Öörni
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761afff122
Fix dir manipulation off by one error in Android DirExists() function. Closes #1470.
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9 years ago |
Yao Wei Tjong 姚伟忠
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a5b4512966
Reduce direct exposure to SDL headers as much as possible.
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9 years ago |
Yao Wei Tjong 姚伟忠
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3ab69da3af
Use __ANDROID__ compiler define consistently.
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9 years ago |
Lasse Öörni
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250bb0e7d1
Include <cstdio> unconditionally in FileSystem.cpp to fix remove() compile error on Emscripten.
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9 years ago |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 years ago |
Yao Wei Tjong 姚伟忠
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32fb97b5c9
Avoid SDL dependency when building mini Urho for PackageTool target.
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10 years ago |
Lasse Öörni
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973a6fa807
Use _WIN32 consistently in Urho3D engine code. Simplify some preprocessor conditionals. Closes #1036.
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10 years ago |
Yao Wei Tjong 姚伟忠
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d7bc2d6a0d
Move GetFileSizeString() to StringUtils.
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10 years ago |
Lasse Öörni
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b616aa6272
Merge remote-tracking branch '1vanK/master'
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10 years ago |
Lasse Öörni
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6f60ee7f48
Print memory use for all resources in ResourceCache::PrintMemoryUsage(). Change memory budget & use API to use unsigned long long (64bit). Expose GetFileSizeString() to script. Refactor Engine to use PrintMemoryUsage(). Match width of profiler and resource outputs. Rename Profiler::GetData() to Profiler::PrintData() to match the new ResourceCache function.
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10 years ago |
JSandusky
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44aac796fb
Add resource memory usage display to DebugHud
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10 years ago |
Ivan K
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ecafb47f73
LOGRAW -> URHO3D_LOGRAW
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10 years ago |
Ivan K
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ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
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10 years ago |
Ivan K
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3a7e7f058e
LOGWARNING -> URHO3D_LOGWARNING
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10 years ago |
Ivan K
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0c3f67abfe
LOGDEBUG -> URHO3D_LOGDEBUG
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10 years ago |
Ivan K
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ec17b8f73d
IS_ASSET -> URHO3D_IS_ASSET
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10 years ago |
Ivan K
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d78219d014
ASSET -> URHO3D_ASSET
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10 years ago |
Ivan K
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4bcbae61fe
HANDLER -> URHO3D_HANDLER
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10 years ago |
Lasse Öörni
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af7ed744f0
URHO3D_THREADING build option. Closes #939.
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10 years ago |
Yao Wei Tjong 姚伟忠
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8538620437
Fix Emscripten build using incoming branch 1.34.10.
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10 years ago |
Lasse Öörni
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f2ad55556d
Create intermediate paths in FileSystem::CreateDir() as necessary.
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10 years ago |
Yao Wei Tjong 姚伟忠
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2fcf1d3146
Only patch Android assets directories when it is being requested.
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10 years ago |
Yao Wei Tjong 姚伟忠
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71a8f6d104
Parameterise the asset directory indicator character(s) using env-var.
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10 years ago |
Yao Wei Tjong 姚伟忠
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ac2b2ba121
Add new JNI function to interface with AssetManager.list() method.
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10 years ago |
Yao Wei Tjong 姚伟忠
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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10 years ago |
Lasse Öörni
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bb2ebf7568
Bump copyright to 2015.
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11 years ago |