Commit History

Author SHA1 Message Date
  Yao Wei Tjong 姚伟忠 1d3c20aa70 Double up the editor UI when on High DPI display. 8 years ago
  Lasse Öörni 858786f9af Remove old unneeded input code brought back by merge. 9 years ago
  TheComet 10c878b42b fixes #1781 - Moved SDL_Init() into Context class 9 years ago
  Lasse Öörni d229db148c When Input detects screen mode change (initial or otherwise), calculate scaling ratio from SDL window size and Graphics backbuffer size. Scale mouse positions and deltas with the input scale. Inspired by work of Elissa Ross in PR #1725. Related to issue #1252, might resolve it, but not tested on actual Retina hardware. 9 years ago
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 years ago
  Yao Wei Tjong 姚伟忠 1efb0d9085 Enable IME for Linux platform. Only tested using ibus. 9 years ago
  Yao Wei Tjong 姚伟忠 b2af56a14b Minor bug fixes. 9 years ago
  Lasse Öörni 17e2122a6e Allow to set desired mouse mode or mouse visibility before Input initialization. 9 years ago
  Eugene Kozlov b23a1bd856 Merge branch 'update-api' 9 years ago
  Yao Wei Tjong 姚伟忠 123d06471a Remove mouse centering logic from screen mode change event handler. 9 years ago
  Eugene Kozlov a69df6344a Replace new/delete with UniquePtr in simplest cases. 9 years ago
  Lasse Öörni a44c0a7a43 Capitalization & other minor code style edits to the SDL raw event sending. Sync contributor credits. 9 years ago
  Rokas Kupstys d48c4120a1 E_INPUTBEGIN, E_INPUTEND, E_SDLRAWINPUT 9 years ago
  Yao Wei Tjong 姚伟忠 5419f37a60 Realign the new generic ARM "platform" name with the 1.6 changelog. 9 years ago
  Yao Wei Tjong 姚伟忠 fd9db884b4 Add template version of UIElement::GetChild() methods. 9 years ago
  Lasse Öörni fd5bac385a Since the SDL window is not API-specific, move it into Graphics from GraphicsImpl to simplify code. 9 years ago
  Lasse Öörni bdce4b3dba Move API-specific Graphics class member variables to GraphicsImpl. Rename WindowMoved & WindowResized to OnWindow.. to match convention used elsewhere (eg. OnNodeSet) Change windowIcon_ member to WeakPtr to ensure safety in later access. Minor class comment fixes. 9 years ago
  Yao Wei Tjong 姚伟忠 a5b4512966 Reduce direct exposure to SDL headers as much as possible. 9 years ago
  Yao Wei Tjong 姚伟忠 d0bcac5fe0 Ensure iPhoneOS and iPhoneSimulator use the same code path. 9 years ago
  Yao Wei Tjong 姚伟忠 1243d8bcda Regex replace all the uppercase key bindings with their constants. 9 years ago
  Lasse Öörni 8710de6197 Fix pause in NinjaSnowWar. Fix keycodes defined in screen joystick to conform to SDL keycodes (lowercase) 9 years ago
  Yao Wei Tjong 姚伟忠 3ab69da3af Use __ANDROID__ compiler define consistently. 9 years ago
  Yao Wei Tjong 姚伟忠 64d975ba1a Add initial build support for generic ARM platform. 9 years ago
  Lasse Öörni d759a0e51b Call GainFocus() on Input initialization instead of just setting focusedThisFrame_ true. Fixes #1411. 9 years ago
  Lasse Öörni 7b44ba098e Merge remote-tracking branch 'cosmy1/scancode-fix' 9 years ago
  cosmy 2c152977c9 Remove extra comment. 9 years ago
  cosmy 945c231fd2 Use SDL character key constants. 9 years ago
  cosmy b057434bfa Make escape key name consistent between keycode and scancode. 9 years ago
  Lasse Öörni 8d2c7230f0 Prevent Android / iOS reporting the mouse as grabbed. Closes #1337. 9 years ago
  Yao Wei Tjong 姚伟忠 8ac6bc2666 Add new API to get joystick by its name. 9 years ago