Yao Wei Tjong 姚伟忠
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1d3c20aa70
Double up the editor UI when on High DPI display.
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8 years ago |
Lasse Öörni
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858786f9af
Remove old unneeded input code brought back by merge.
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9 years ago |
TheComet
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10c878b42b
fixes #1781 - Moved SDL_Init() into Context class
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9 years ago |
Lasse Öörni
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d229db148c
When Input detects screen mode change (initial or otherwise), calculate scaling ratio from SDL window size and Graphics backbuffer size. Scale mouse positions and deltas with the input scale. Inspired by work of Elissa Ross in PR #1725. Related to issue #1252, might resolve it, but not tested on actual Retina hardware.
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9 years ago |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 years ago |
Yao Wei Tjong 姚伟忠
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1efb0d9085
Enable IME for Linux platform. Only tested using ibus.
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9 years ago |
Yao Wei Tjong 姚伟忠
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b2af56a14b
Minor bug fixes.
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9 years ago |
Lasse Öörni
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17e2122a6e
Allow to set desired mouse mode or mouse visibility before Input initialization.
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9 years ago |
Eugene Kozlov
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b23a1bd856
Merge branch 'update-api'
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9 years ago |
Yao Wei Tjong 姚伟忠
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123d06471a
Remove mouse centering logic from screen mode change event handler.
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9 years ago |
Eugene Kozlov
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a69df6344a
Replace new/delete with UniquePtr in simplest cases.
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9 years ago |
Lasse Öörni
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a44c0a7a43
Capitalization & other minor code style edits to the SDL raw event sending. Sync contributor credits.
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9 years ago |
Rokas Kupstys
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d48c4120a1
E_INPUTBEGIN, E_INPUTEND, E_SDLRAWINPUT
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9 years ago |
Yao Wei Tjong 姚伟忠
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5419f37a60
Realign the new generic ARM "platform" name with the 1.6 changelog.
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9 years ago |
Yao Wei Tjong 姚伟忠
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fd9db884b4
Add template version of UIElement::GetChild() methods.
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9 years ago |
Lasse Öörni
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fd5bac385a
Since the SDL window is not API-specific, move it into Graphics from GraphicsImpl to simplify code.
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9 years ago |
Lasse Öörni
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bdce4b3dba
Move API-specific Graphics class member variables to GraphicsImpl. Rename WindowMoved & WindowResized to OnWindow.. to match convention used elsewhere (eg. OnNodeSet) Change windowIcon_ member to WeakPtr to ensure safety in later access. Minor class comment fixes.
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9 years ago |
Yao Wei Tjong 姚伟忠
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a5b4512966
Reduce direct exposure to SDL headers as much as possible.
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9 years ago |
Yao Wei Tjong 姚伟忠
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d0bcac5fe0
Ensure iPhoneOS and iPhoneSimulator use the same code path.
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9 years ago |
Yao Wei Tjong 姚伟忠
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1243d8bcda
Regex replace all the uppercase key bindings with their constants.
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9 years ago |
Lasse Öörni
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8710de6197
Fix pause in NinjaSnowWar. Fix keycodes defined in screen joystick to conform to SDL keycodes (lowercase)
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9 years ago |
Yao Wei Tjong 姚伟忠
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3ab69da3af
Use __ANDROID__ compiler define consistently.
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9 years ago |
Yao Wei Tjong 姚伟忠
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64d975ba1a
Add initial build support for generic ARM platform.
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9 years ago |
Lasse Öörni
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d759a0e51b
Call GainFocus() on Input initialization instead of just setting focusedThisFrame_ true. Fixes #1411.
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9 years ago |
Lasse Öörni
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7b44ba098e
Merge remote-tracking branch 'cosmy1/scancode-fix'
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9 years ago |
cosmy
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2c152977c9
Remove extra comment.
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9 years ago |
cosmy
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945c231fd2
Use SDL character key constants.
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9 years ago |
cosmy
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b057434bfa
Make escape key name consistent between keycode and scancode.
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9 years ago |
Lasse Öörni
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8d2c7230f0
Prevent Android / iOS reporting the mouse as grabbed. Closes #1337.
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9 years ago |
Yao Wei Tjong 姚伟忠
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8ac6bc2666
Add new API to get joystick by its name.
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9 years ago |