Commit History

Author SHA1 Message Date
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 years ago
  Lasse Öörni 4144ff27c6 Make sure nodes with CrowdAgent component are excluded from nav geometry generation. Related to #1689. 9 years ago
  Eugene Kozlov 87a3e7e2fb Replace some expressions with new functions. 9 years ago
  Eugene Kozlov a69df6344a Replace new/delete with UniquePtr in simplest cases. 9 years ago
  Lasse Öörni 7b738c54ac Merge branch 'master' into vertexdeclaration 9 years ago
  Yao Wei Tjong 姚伟忠 bb428a1c21 Minor clean up to remove unused struct member. 9 years ago
  Lasse Öörni 4c8bd3efdd When debug drawing NavigationMesh, use earlier collected areas. Fix typos. Do not skip areas with ID 0, as it isn't documented anywhere that the default ID should equal ineffective. 9 years ago
  MonkeyFirst 070957e9b6 add Clear() on rebuild navMesh 9 years ago
  MonkeyFirst 46d084b4e5 delete old get 9 years ago
  MonkeyFirst 320e8dac5c prefer nearest navArea & weakPtr array 9 years ago
  MonkeyFirst f9dbe2930c fix-areaID 9 years ago
  Lasse Öörni a458d30fd5 Initial freeform vertex declarations for D3D9. 9 years ago
  Lasse Öörni 039542e91c Warning, compile & script binding fixes related to MathDefs.h. Use multiple template parameters where necessary to allow e.g. Min() or Max() with mixed int and unsigned values. Silence repeated warnings in MathDefs.h on MSVC. 9 years ago
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 years ago
  Yao Wei Tjong 姚伟忠 e616662d69 Remove code duplication and minor code formatting. 10 years ago
  Lasse Öörni f41f1f2b10 Squashed commit of the following: 10 years ago
  Nick Royer bab7daa211 Added expanded structure for path calculation and appropriate FindPath 10 years ago
  Ivan K ad2eb74d83 LOGERROR -> URHO3D_LOGERROR 10 years ago
  Ivan K 3a7e7f058e LOGWARNING -> URHO3D_LOGWARNING 10 years ago
  Ivan K 0c3f67abfe LOGDEBUG -> URHO3D_LOGDEBUG 10 years ago
  Ivan K db15f0358e PROFILE -> URHO3D_PROFILE 10 years ago
  Ivan K 3959d569fa MIXED_ACCESSOR_ATTRIBUTE -> URHO3D_MIXED_ACCESSOR_ATTRIBUTE 10 years ago
  Ivan K 83b811b7e8 ENUM_ACCESSOR_ATTRIBUTE -> URHO3D_ENUM_ACCESSOR_ATTRIBUTE 10 years ago
  Ivan K 212f419026 ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE 10 years ago
  Jukka Jylänki fbd07ac39c Remove BoundingBox::defined_ boolean and instead have min = INF and max = -INF denote the case when a bounding box is degenerate. This helps reduce branching and SSE'ifying BoundingBox. SSE optimize some hot BoundingBox functions. 10 years ago
  Yao Wei Tjong 姚伟忠 69dd312d54 Reformat and reorganize include for Navigation sub-library. 10 years ago
  Yao Wei Tjong 姚伟忠 c9bc4cbae3 Add new event for crowd agent formation. 10 years ago
  Yao Wei Tjong 姚伟忠 549b6fd8be Add crowd update callback support. Remove redundant vectors. 10 years ago
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 years ago
  Mike3D 4fab742e50 Added accessors for navMesh debug geometry 10 years ago