Lasse Öörni
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812afaeb8f
Fix PBR material demo to operate similarly on AS, Lua, C++. Remove forcing of alpha to 1 from Zone::SetAmbientColor() & Zone::SetFogColor(). Change "Enable HDR" to "HDR rendering" in editor settings dialog for consistency.
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há 9 anos atrás |
joshua Nuttall
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e635ad2ed7
Removed Bloom from PBR demos, set zone texture ambleint to 1, and added HDR option in editor settings (needed for PBR in editor)
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há 9 anos atrás |
Lasse Öörni
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77cabf9bff
Remove "PS" from Roughness & Metallic uniform names.
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há 9 anos atrás |
Lasse Öörni
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dfd8939840
Squashed commit of the following:
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há 9 anos atrás |
Lasse Öörni
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6deb0780f8
Fix comments in 42_PBRMaterials.as. Add Lua version of the PBR sample.
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há 9 anos atrás |