Lasse Öörni
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5fecffe8bd
Fix dialog centering in the editor to use UI root size instead of screen size, which may not be the same.
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8 years ago |
orefkov
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1556605471
Clear tabs
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8 years ago |
orefkov
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fa71240346
Add color wheel in editor for Text3D component.
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8 years ago |
luveti
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6e250289a8
Merge remote-tracking branch 'github/master' into editor-terrain
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8 years ago |
MonkeyFirst
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984ba731bb
PaintSelection and Origins
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9 years ago |
Lasse Öörni
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e93fa4d7b3
Replace small version of old logo with slightly larger picture. For now editor does not display a logo in the top bar, since the new logo would become mostly illegible.
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9 years ago |
luveti
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4e87e746f2
Merge remote-tracking branch 'github/master' into editor-terrain
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9 years ago |
Eugene Kozlov
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a8f4728951
Optimize object spawn via script in Editor. Closes #1664.
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9 years ago |
1vanK
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61f8fb5205
Draw navigation debug geometry in Editor
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9 years ago |
Lasse Öörni
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34ddcdc294
Component reorder in editor. Fix attribute inspector not updating when nodes are added to e.g. StaticModelGroup via dragging. Clean up reorder related code. Set Urho icon as window icon in the editor. Closes #1463.
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9 years ago |
Yao Wei Tjong 姚伟忠
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1243d8bcda
Regex replace all the uppercase key bindings with their constants.
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9 years ago |
Lasse Öörni
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a794f9e59b
Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++)
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9 years ago |
cosmy
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b057434bfa
Make escape key name consistent between keycode and scancode.
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9 years ago |
svifylabs
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d304d941d1
Add import only animation
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9 years ago |
Ivan K
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086cfa1687
Editor: fix all warnings; Complete UITemplate
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9 years ago |
MonkeyFirst
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17a8d6c450
fix-for-ui-typing-in-b.mode
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10 years ago |
Lasse Öörni
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5165aa91fb
Remove GetJsonType() function from editor resource browser code since JSON files don't have a similar root element name, and it was causing the editor not to compile. Fix save of ResourceRef / ResourceRefList in JSON. Fix missing child nodes in JSON scenes. Fix editor to use the correct function to save / load JSON nodes. Fix number of attempts in finding the attribute matching JSON data.
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10 years ago |
Ivan K
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372c5b3481
editor: fix positioning of status text
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10 years ago |
Lasse Öörni
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304c866dd0
Separate functions to toggle/show/hide editor sub-windows to prevent mistaken action e.g. when editing a material. Update changelog.
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10 years ago |
JSandusky
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ec7aebfa2d
Urho3D Editor: Enter/return executes first Quick Action in the quick action results
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10 years ago |
JSandusky
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83d0f9a23c
Add Z-up and handedness options to OBJ export
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10 years ago |
Lasse Öörni
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4bdd80775b
Add accelerator keys for reset pos/rot/scale also in editor standard mode. Add reset transform function (Alt-Q).
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10 years ago |
Lasse Öörni
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57310eed00
Fix editor to load the produced temporary scene correctly if AssetImporter -b option is specified.
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10 years ago |
JSandusky
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4a16d34367
Implement OBJ export functionality in editor
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10 years ago |
JSandusky
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da0463ec49
Add cubemap generation capability to the Urho3D editor
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10 years ago |
MonkeyFirst
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4424b98715
add debug icons
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10 years ago |
Lasse Öörni
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d9d09909d4
Removed commented out code. Minor editor code formatting & typo fixes.
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10 years ago |
MonkeyFirst
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99ad65844f
add more event to main editor handlers
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10 years ago |
Lasse Öörni
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fba5948ab0
Allow to disable rendering of the whole UI (except for the cursor and modal elements) by setting the UI root to not visible. Added new function UIElement::IsVisibleEffective() which checks for propagated visibility. Make sure to clear focus also if a child element (that has focus) becomes effectively invisible. Closes #811.
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10 years ago |
Lasse Öörni
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c14d6ba4b7
Editor code convention edits. Use Alt+W for color wheel in both hotkey modes.
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10 years ago |