Lasse Öörni
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f413945c98
Fix editor UI resolution detection for whether to lay out the status text on 1 or 2 rows.
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8 years ago |
Lasse Öörni
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4c877d98ee
Merge remote-tracking branch 'luveti/editor-terrain'
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8 years ago |
luveti
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1ce189361d
Added brush visualizer to the TerrainEditor.
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8 years ago |
1vanK
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4b901d2c05
Editor: F3 also toggle Physics2D debug geometry
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8 years ago |
luveti
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6e250289a8
Merge remote-tracking branch 'github/master' into editor-terrain
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8 years ago |
Lasse Öörni
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337056b657
Squashed commit of the following:
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8 years ago |
luveti
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4e87e746f2
Merge remote-tracking branch 'github/master' into editor-terrain
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9 years ago |
1vanK
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61f8fb5205
Draw navigation debug geometry in Editor
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9 years ago |
Lasse Öörni
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812afaeb8f
Fix PBR material demo to operate similarly on AS, Lua, C++. Remove forcing of alpha to 1 from Zone::SetAmbientColor() & Zone::SetFogColor(). Change "Enable HDR" to "HDR rendering" in editor settings dialog for consistency.
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9 years ago |
joshua Nuttall
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e635ad2ed7
Removed Bloom from PBR demos, set zone texture ambleint to 1, and added HDR option in editor settings (needed for PBR in editor)
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9 years ago |
Lasse Öörni
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4ce51e3cc0
Add gamma correction postprocess toggle to the editor.
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9 years ago |
Lasse Öörni
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a794f9e59b
Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++)
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9 years ago |
cosmy
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b057434bfa
Make escape key name consistent between keycode and scancode.
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9 years ago |
Lasse Öörni
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e048afa496
Cleanup drag-instantiate code. Use mouse raycast position if possible.
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9 years ago |
Lasse Öörni
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bf860499bd
Remove unused function.
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9 years ago |
1vanK
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65b639af13
Editor: info about selected model (thanks MonkeyFirst for idea)
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9 years ago |
Ivan K
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3d9ea8eece
Editor: fix some warnings
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9 years ago |
Ivan K
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21d8906e7c
Editor: set RenderPath for particle editor
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10 years ago |
Ivan K
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044bb17208
editor: more space in status text
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10 years ago |
Ivan K
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372c5b3481
editor: fix positioning of status text
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10 years ago |
Lasse Öörni
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3859d6dd8c
Do not export editor debug geometry to OBJ.
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10 years ago |
JSandusky
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ebd3e67776
Correction of cubemap XML face names.
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10 years ago |
MonkeyFirst
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77c7460342
add one space after "if" and fight with other spaces
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10 years ago |
MonkeyFirst
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f484bfe915
add for B.mode distance related camera move
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10 years ago |
MonkeyFirst
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3232b79cbe
clear old updateIcons placement
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10 years ago |
Lasse Öörni
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47fe410d06
Suppress scene changes while toggling the debug icons visibility during preview camera render so that the attribute editor doesn't constantly refresh, making attributes uneditable. Closes #854.
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10 years ago |
Lasse Öörni
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 years ago |
MonkeyFirst
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4424b98715
add debug icons
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10 years ago |
Lasse Öörni
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d9d09909d4
Removed commented out code. Minor editor code formatting & typo fixes.
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10 years ago |
MonkeyFirst
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99ad65844f
add more event to main editor handlers
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10 years ago |