Commit History

Author SHA1 Message Date
  Lasse Öörni f413945c98 Fix editor UI resolution detection for whether to lay out the status text on 1 or 2 rows. 8 years ago
  Lasse Öörni 4c877d98ee Merge remote-tracking branch 'luveti/editor-terrain' 8 years ago
  luveti 1ce189361d Added brush visualizer to the TerrainEditor. 8 years ago
  1vanK 4b901d2c05 Editor: F3 also toggle Physics2D debug geometry 8 years ago
  luveti 6e250289a8 Merge remote-tracking branch 'github/master' into editor-terrain 8 years ago
  Lasse Öörni 337056b657 Squashed commit of the following: 8 years ago
  luveti 4e87e746f2 Merge remote-tracking branch 'github/master' into editor-terrain 9 years ago
  1vanK 61f8fb5205 Draw navigation debug geometry in Editor 9 years ago
  Lasse Öörni 812afaeb8f Fix PBR material demo to operate similarly on AS, Lua, C++. Remove forcing of alpha to 1 from Zone::SetAmbientColor() & Zone::SetFogColor(). Change "Enable HDR" to "HDR rendering" in editor settings dialog for consistency. 9 years ago
  joshua Nuttall e635ad2ed7 Removed Bloom from PBR demos, set zone texture ambleint to 1, and added HDR option in editor settings (needed for PBR in editor) 9 years ago
  Lasse Öörni 4ce51e3cc0 Add gamma correction postprocess toggle to the editor. 9 years ago
  Lasse Öörni a794f9e59b Prefer key constants instead of ascii codes in keydown/keypress checks. (AngelScript & C++) 9 years ago
  cosmy b057434bfa Make escape key name consistent between keycode and scancode. 9 years ago
  Lasse Öörni e048afa496 Cleanup drag-instantiate code. Use mouse raycast position if possible. 9 years ago
  Lasse Öörni bf860499bd Remove unused function. 9 years ago
  1vanK 65b639af13 Editor: info about selected model (thanks MonkeyFirst for idea) 9 years ago
  Ivan K 3d9ea8eece Editor: fix some warnings 9 years ago
  Ivan K 21d8906e7c Editor: set RenderPath for particle editor 10 years ago
  Ivan K 044bb17208 editor: more space in status text 10 years ago
  Ivan K 372c5b3481 editor: fix positioning of status text 10 years ago
  Lasse Öörni 3859d6dd8c Do not export editor debug geometry to OBJ. 10 years ago
  JSandusky ebd3e67776 Correction of cubemap XML face names. 10 years ago
  MonkeyFirst 77c7460342 add one space after "if" and fight with other spaces 10 years ago
  MonkeyFirst f484bfe915 add for B.mode distance related camera move 10 years ago
  MonkeyFirst 3232b79cbe clear old updateIcons placement 10 years ago
  Lasse Öörni 47fe410d06 Suppress scene changes while toggling the debug icons visibility during preview camera render so that the attribute editor doesn't constantly refresh, making attributes uneditable. Closes #854. 10 years ago
  Lasse Öörni 70b871ebfa Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11. 10 years ago
  MonkeyFirst 4424b98715 add debug icons 10 years ago
  Lasse Öörni d9d09909d4 Removed commented out code. Minor editor code formatting & typo fixes. 10 years ago
  MonkeyFirst 99ad65844f add more event to main editor handlers 10 years ago