Eugene Kozlov
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1c992b2611
Merge pull request #2033 from eugeneko/master
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8 years ago |
Eugene Kozlov
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cf0d6b6f78
Fix DebugRenderer::AddSphereSector AS binding. Use AddSphereSector for rendering SoundSource3D.
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8 years ago |
Lasse Öörni
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f916c02a4e
Fixed HeightMapToWorld contributed by Lumak. Closes #2030.
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8 years ago |
Eugene Kozlov
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f266475994
Add Sphere::GetPoint and Sphere::GetLocalPoint functions. Add DebugRenderer::AddSphereSector function.
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8 years ago |
Eugene Kozlov
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52e99da087
Add Model metadata support.
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8 years ago |
Eugene Kozlov
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baf0daf7aa
Add support of arbitrary data in Sound, Animation and Texture resources.
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8 years ago |
Florastamine
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eb9e5c8b6e
Fixed coding style; added AngelScript binding.
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8 years ago |
PredatorMF
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0b560f3667
Fix get_monitorCount causing error in AS
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8 years ago |
PredatorMF
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61b7993b20
Expose monitor count to scripting API
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8 years ago |
PredatorMF
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07b9675dfd
Add monitor and refresh rate options for fullscreen/borderless
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8 years ago |
Lasse Öörni
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1b725367fc
Place proper type check for StaticModel vs. AnimatedModel SetModel() into AngelScript API instead of StaticModel C++ code logging a warning and redirecting. Add a porting note related to this.
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8 years ago |
Lasse Öörni
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26574dcc27
Add explicit Vector2 & Vector3 constructors taking IntVector2 & IntVector3. Add Graphics::GetSize(). Closes #1814.
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8 years ago |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 years ago |
Lasse Öörni
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6da62ecfe4
Aniso-nearest texture filter mode.
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9 years ago |
Lasse Öörni
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681e9f832c
Merge remote-tracking branch '1vanK/master'
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9 years ago |
Lasse Öörni
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ade01f61af
Remove isAreaLight variable completely from Light class, as it's unused. Some cleanup / comment changes. Fix PBRDeferred GLSL shader.
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9 years ago |
Lasse Öörni
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b8d55583f7
Squashed commit of the following:
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9 years ago |
1vanK
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32032d60f7
Solid debug geometry for NavArea
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9 years ago |
Mike3D
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066448b26d
Fixed return value of Viewport::WorldToScreenPoint() for AS [ci skip]
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9 years ago |
Lasse Öörni
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20af1aa85f
Demonstrate listing the vertex + index buffers to Model so that it can be saved correctly. Lua bindings not added for now due to problem with serializing a vector of object pointers. Closes #1638.
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9 years ago |
Lasse Öörni
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f099b8e0a2
Expose read-only access to AnimationController's internal AnimationControl structures.
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9 years ago |
Lasse Öörni
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f545877cc8
Merge pull request #1632 from 1vanK/master
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9 years ago |
Lasse Öörni
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203cb06048
Merge remote-tracking branch 'eugeneko/master'
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9 years ago |
Lasse Öörni
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f8ebf2dbc9
Line antialiasing support in Graphics, Material, DebugRenderer classes. Closes #1627.
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9 years ago |
Eugene Kozlov
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6a469e6af8
Update return value of SharedPtr<T>::Detach.
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9 years ago |
Eugene Kozlov
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b16b7f6f7a
Move Texture2D::GetImage and TextureCube::GetImage implementations.
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9 years ago |
Lasse Öörni
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0ea9ed6e34
Possibility in DecalSet to size VB/IB to only size used by decals. Default off; causes reallocation whenever decals are added/removed and thus can have worse performance.
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9 years ago |
Lasse Öörni
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c923476847
Merge branch 'master' into multisample-textures
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9 years ago |
Lasse Öörni
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f01024881f
Add multisampling possibility for VSM shadows.
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9 years ago |
Lasse Öörni
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749c283fb7
Since it appears none of the APIs support sampling a multisampled cube texture, remove the autoresolve parameter and always set it true if multisampled for cube textures. Make it a warning (not error) to attempt no autoresolve for a 2D multisampled texture on Direct3D9.
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9 years ago |