Commit History

Author SHA1 Message Date
  Eugene Kozlov 1c992b2611 Merge pull request #2033 from eugeneko/master 8 years ago
  Eugene Kozlov cf0d6b6f78 Fix DebugRenderer::AddSphereSector AS binding. Use AddSphereSector for rendering SoundSource3D. 8 years ago
  Lasse Öörni f916c02a4e Fixed HeightMapToWorld contributed by Lumak. Closes #2030. 8 years ago
  Eugene Kozlov f266475994 Add Sphere::GetPoint and Sphere::GetLocalPoint functions. Add DebugRenderer::AddSphereSector function. 8 years ago
  Eugene Kozlov 52e99da087 Add Model metadata support. 8 years ago
  Eugene Kozlov baf0daf7aa Add support of arbitrary data in Sound, Animation and Texture resources. 8 years ago
  Florastamine eb9e5c8b6e Fixed coding style; added AngelScript binding. 8 years ago
  PredatorMF 0b560f3667 Fix get_monitorCount causing error in AS 8 years ago
  PredatorMF 61b7993b20 Expose monitor count to scripting API 8 years ago
  PredatorMF 07b9675dfd Add monitor and refresh rate options for fullscreen/borderless 8 years ago
  Lasse Öörni 1b725367fc Place proper type check for StaticModel vs. AnimatedModel SetModel() into AngelScript API instead of StaticModel C++ code logging a warning and redirecting. Add a porting note related to this. 8 years ago
  Lasse Öörni 26574dcc27 Add explicit Vector2 & Vector3 constructors taking IntVector2 & IntVector3. Add Graphics::GetSize(). Closes #1814. 8 years ago
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 years ago
  Lasse Öörni 6da62ecfe4 Aniso-nearest texture filter mode. 9 years ago
  Lasse Öörni 681e9f832c Merge remote-tracking branch '1vanK/master' 9 years ago
  Lasse Öörni ade01f61af Remove isAreaLight variable completely from Light class, as it's unused. Some cleanup / comment changes. Fix PBRDeferred GLSL shader. 9 years ago
  Lasse Öörni b8d55583f7 Squashed commit of the following: 9 years ago
  1vanK 32032d60f7 Solid debug geometry for NavArea 9 years ago
  Mike3D 066448b26d Fixed return value of Viewport::WorldToScreenPoint() for AS [ci skip] 9 years ago
  Lasse Öörni 20af1aa85f Demonstrate listing the vertex + index buffers to Model so that it can be saved correctly. Lua bindings not added for now due to problem with serializing a vector of object pointers. Closes #1638. 9 years ago
  Lasse Öörni f099b8e0a2 Expose read-only access to AnimationController's internal AnimationControl structures. 9 years ago
  Lasse Öörni f545877cc8 Merge pull request #1632 from 1vanK/master 9 years ago
  Lasse Öörni 203cb06048 Merge remote-tracking branch 'eugeneko/master' 9 years ago
  Lasse Öörni f8ebf2dbc9 Line antialiasing support in Graphics, Material, DebugRenderer classes. Closes #1627. 9 years ago
  Eugene Kozlov 6a469e6af8 Update return value of SharedPtr<T>::Detach. 9 years ago
  Eugene Kozlov b16b7f6f7a Move Texture2D::GetImage and TextureCube::GetImage implementations. 9 years ago
  Lasse Öörni 0ea9ed6e34 Possibility in DecalSet to size VB/IB to only size used by decals. Default off; causes reallocation whenever decals are added/removed and thus can have worse performance. 9 years ago
  Lasse Öörni c923476847 Merge branch 'master' into multisample-textures 9 years ago
  Lasse Öörni f01024881f Add multisampling possibility for VSM shadows. 9 years ago
  Lasse Öörni 749c283fb7 Since it appears none of the APIs support sampling a multisampled cube texture, remove the autoresolve parameter and always set it true if multisampled for cube textures. Make it a warning (not error) to attempt no autoresolve for a 2D multisampled texture on Direct3D9. 9 years ago