Iain Merrick
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0450bcd11e
Add configurable oversampling to improve subpixel font rendering (#1953)
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8 years ago |
Iain Merrick
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e603eed814
Add a 'subpixel glyph positions' option to UI (#1953)
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8 years ago |
Iain Merrick
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1e3a1edd45
Change font size to a float (closes #1952)
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8 years ago |
Iain Merrick
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282f250e3a
Add UI.FontHintLevel property
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8 years ago |
Lasse Öörni
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32310a2c12
Rename FONT_TYPE enum to FontType and expose it to Font public API. Closes #1786.
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9 years ago |
Lasse Öörni
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458830d1c7
Fix crash in usedGlyphs mode. Fix AS binding for Font::SaveXML taking a Serializer. Closes #1746.
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9 years ago |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 years ago |
Lasse Öörni
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71731961bd
Add function to return Text3D UI element height.
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9 years ago |
Victor Holt
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a2261f5a56
Updated the ProgressBar PR to include Lua and AngelScript bindings
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9 years ago |
Lasse Öörni
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6f8164c492
Script bindings for anchor/pivot settings. Edit comments.
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9 years ago |
Lasse Öörni
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5ce39a2955
Support setting a custom size for the UI root element (UI::SetCustomSize()) instead of always auto-resizing according to window size. When "renderui" renderpath command is used, use the current viewport size for UI rendering projection matrix to avoid distortion. If UI root element is smaller than the screen, apply wrapping in GetElementAt(), with the assumption that a copy is being rendered next to it. Related to #1514.
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9 years ago |
Lasse Öörni
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d506ab4288
Add SetFontSize() to Text & Text3D. Fix comments of SetFont() referring to nonexistent parameter. Closes #1484.
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9 years ago |
Yao Wei Tjong 姚伟忠
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5e8ee79f2b
Partial revert - use Object as base but keep lifetime management logic.
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9 years ago |
Lasse Öörni
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9db4af58e5
Simplify returning a new MessageBox to AngelScript. Fix crash due to multiple handling of MessageBox acknowledge when modal status is manually reset.
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9 years ago |
Lasse Öörni
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c38d29a20c
Make MessageBox a UIElement subclass for automatic lifetime management through the UI hierarchy. (Use MessageBox:new in Lua for safe operation.) Remove the "test all factories" feature in Engine class (Debug mode) since it would leave a MessageBox in the UI. Use UI root size for centering the MessageBox instead of Graphics resolution, since the UI might be scaled. Closes #1439. Closes #634.
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9 years ago |
Lasse Öörni
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64b2a83869
Add fixed screen size option to Text3D.
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9 years ago |
Lasse Öörni
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2165b76506
Use const ref IntVector2 for the shadow effect offset.
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9 years ago |
Bengt Soderstrom
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34bd347513
Text effect attributes accessible from Angel Script
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9 years ago |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 years ago |
Lasse Öörni
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a4e22db6e5
Auto-resize the UI root when scale is changed. Fix Console to support scaled UI. Add UI scale Lua bindings. Tweak UI scale AngelScript bindings. Fix UI render scissor region to work properly with scaled UI. Added brief documentation on UI scaling.
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10 years ago |
ninjastone
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f0532d5d61
Add script bindings to UI scaling functions.
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10 years ago |
Yao Wei Tjong 姚伟忠
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8652de217d
Rename Source/Urho3D/Script to Source/Urho3D/AngelScript.
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10 years ago |