urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 years ago |
Lasse Öörni
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6775038a44
Eliminate more duplication of API-independent index / vertex buffer code.
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9 years ago |
Lasse Öörni
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51b026f33d
Unify IndexBuffer & VertexBuffer headers for all APIs. Move API-independent parts of vertex / index buffers to their own implementation files to eliminate code duplication.
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9 years ago |
Lasse Öörni
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1ba87dae4c
Get rid of API-specific GPUObject class header & implementation.
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9 years ago |
Lasse Öörni
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de956301a0
D3D11 arbitrary vertex attributes. Eliminate constant string manipulation when switching shaders on D3D11.
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9 years ago |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 years ago |
Lasse Öörni
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a3ba4d8ff6
Check HRESULT and log error with it included in case of failure in D3D9/D3D11 code. Clean up releasing GPU objects. Clean up Texture3D to not have a RenderSurface, since it can't be rendered to. Fixed missing Lua Texture3D binding. Fixed binding of Texture3D SetSize() in AngelScript. Added checks to Texture2D/3D SetSize() that zero or negative size is not specified. Closes #1092.
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10 years ago |
Lasse Öörni
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6d2853d81d
Add 32-bit integer object index attribute for custom instancing schemes. May not work on GLES2 as it's using attribute index 13. Not supported on D3D9. Closes #1108.
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10 years ago |
Ivan K
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ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
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10 years ago |
Lasse Öörni
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befdd58483
Allow creating forced headless (CPU-only) vertex & index buffers although the engine itself is running in headful mode. Useful for custom created physics only collision models.
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10 years ago |
Yao Wei Tjong 姚伟忠
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1a5268f427
Reformat D3D9 and D3D11 source files.
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10 years ago |
Yao Wei Tjong 姚伟忠
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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10 years ago |
Lasse Öörni
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abe0614268
Fix skinning on D3D11.
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10 years ago |
Lasse Öörni
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1c32e957f8
Create input layouts on demand. Inspect vertex shader's input signature. Fixed setting rendertarget & depth-stencil views. Implement draw calls.
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10 years ago |
Lasse Öörni
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f4aee7da2b
Vertex & index buffer creation & update. State object creation.
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10 years ago |
Lasse Öörni
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281809121c
Skeleton of D3D11 graphics classes. Does not render anything visible yet and many functions lack implementation.
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10 years ago |