Yao Wei Tjong 姚伟忠
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761ae83c99
For Travis CI - install PulseAudio devel package for Linux CI builds.
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10 years ago |
Yao Wei Tjong 姚伟忠
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3ff517743b
For Travis CI - set URHO3D_DEPLOYMENT_TARGET build option to 'generic'.
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10 years ago |
Lasse Öörni
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d59c31aa92
Add note to conventions regarding how refcounted object assignment implies ownership through SharedPtr, and how to end the assignment & free the object.
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10 years ago |
Yao Wei Tjong 姚伟忠
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36a93d0680
Refactor URHO3D_64BIT build option handling for MSVC.
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10 years ago |
Yao Wei Tjong 姚伟忠
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22bd3de807
Refactor resource prefix path parameter to accept a list of paths.
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10 years ago |
Yao Wei Tjong 姚伟忠
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a98e1d0356
Add migration note for using Urho3D as external library.
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10 years ago |
Yao Wei Tjong 姚伟忠
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6ca3bdbb1c
Rectify the 64-bit detection logic for MinGW compiler toolchain.
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10 years ago |
Yao Wei Tjong 姚伟忠
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d3bf75aafc
Minor documentation update on desktop deployment target build option.
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10 years ago |
Yao Wei Tjong 姚伟忠
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8a447c7eda
Enable BT_USE_SSE on Linux platform & BT_USE_NEON on Android platform.
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10 years ago |
Yao Wei Tjong 姚伟忠
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0e4ba63687
Only initialize the URHO3D_DEFAULT_SSE variable only once.
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10 years ago |
Lasse Öörni
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d09a94aa8f
Minor doc edit related to SSE.
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10 years ago |
Lasse Öörni
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52805e2709
Merge remote-tracking branch 'juj/sse_matrix_math'
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10 years ago |
Jukka Jylänki
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00be823f71
Update URHO3D_SSE to denote SSE2.
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10 years ago |
Lasse Öörni
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af7ed744f0
URHO3D_THREADING build option. Closes #939.
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10 years ago |
Yao Wei Tjong 姚伟忠
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ace1f1155b
Avoid hardcoding the conditional list for URHO3D_SSE build option.
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10 years ago |
Yao Wei Tjong 姚伟忠
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03fc1f13c5
Clean up the script and documentation for doc build.
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10 years ago |
Yao Wei Tjong 姚伟忠
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9de78c0a3d
Refactor dependency setup for 'doc' target. Close #879.
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10 years ago |
Yao Wei Tjong 姚伟忠
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ba837af5a4
Add skeleton project for AutoBinder tool.
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10 years ago |
Yao Wei Tjong 姚伟忠
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448f3ebf44
Fix the Rewriter not saving to filesystem issue.
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10 years ago |
Yao Wei Tjong 姚伟忠
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4355e99c36
Restructure to run the extract and annotate in a single tool.
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10 years ago |
Yao Wei Tjong 姚伟忠
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b3e01a1424
Add another skeleton project for for script binding extractor tool.
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10 years ago |
Yao Wei Tjong 姚伟忠
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f2289b10e1
Avoid hardcoding to improve the chance of using it on Windows host.
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10 years ago |
Yao Wei Tjong 姚伟忠
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c68f957dc4
Add a new section on how to start the Clang-tools development.
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10 years ago |
Yao Wei Tjong 姚伟忠
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d8fcc094b9
Minor documentation page update. [ci only: master]
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10 years ago |
Yao Wei Tjong 姚伟忠
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86194164b5
Avoid name clash with EMSCRIPTEN environment variable. Close #871.
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10 years ago |
Yao Wei Tjong 姚伟忠
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4ff826ddf8
Support spaces in source and/or build tree path for Windows build.
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10 years ago |
Lasse Öörni
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b6e997812f
Added note of spaces in path causing build to fail on Windows / VS builds.
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10 years ago |
Lasse Öörni
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70b871ebfa
Code convention edits. Removed unused variable. Make debug icons use Basic shader for no fog. Do not render debug icons to camera preview viewport. Fixed Basic shader with VERTEXCOLOR define on D3D11.
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10 years ago |
Yao Wei Tjong 姚伟忠
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560ef3bb37
Add Database subsystem. Add new build option to enable it.
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10 years ago |
Lasse Öörni
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c14d6ba4b7
Editor code convention edits. Use Alt+W for color wheel in both hotkey modes.
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10 years ago |