История коммитов

Автор SHA1 Сообщение Дата
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. 6 лет назад
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 7 лет назад
  Yao Wei Tjong 姚伟忠 20eeec2b84 Clang-Tidy - partial revert for cert-err58-cpp. 8 лет назад
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. 8 лет назад
  Yao Wei Tjong 姚伟忠 e2ecc52adc Clang-Tidy - cert-err58-cpp (WIP). 8 лет назад
  Yao Wei Tjong 姚伟忠 c99c5fbf64 Clang-Tidy - modernize-use-equals-default. 8 лет назад
  Yao Wei Tjong 姚伟忠 ca97fd9b9b Clang-Tidy - modernize-use-auto. 8 лет назад
  Eugene Kozlov de249a1963 Remove casts around nullptr. 8 лет назад
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. 8 лет назад
  Eugene Kozlov b617a576c4 Added attribute metadata. Removed attribute variant structure element names. Resolves #1766. 8 лет назад
  Lasse Öörni ebdf905538 Always recalculate scale factor for fixed size billboards. Does not dirty the buffer unless actually changed. Closes #1790. 9 лет назад
  Yao Wei Tjong 姚伟忠 53d213eb50 Minor refactor to remove the '***' as the repeat indicator. 9 лет назад
  Lasse Öörni f5b68769d0 ElementsNames -> ElementNames. 9 лет назад
  Konstant d2364ed342 Update components with variant vector structures. 9 лет назад
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 лет назад
  Lasse Öörni b9e8bf7ca0 Eliminate BillboardSet 16 bit index limitation and use large indices when necessary. 9 лет назад
  Eugene Kozlov 02fae13ad6 Update face camera mode name and add script bindings. 9 лет назад
  Eugene Kozlov d344cae791 Add new face camera mode to BillboardSet and Text3D. 9 лет назад
  Lasse Öörni 48cd15bc5a Store camera projection matrix as API-independent and convert as necessary (preparation for allowing the user to define a custom projection matrix.) Camera GetProjection() API changed; GetGPUProjection() is now used to get the API-specific projection for use as a shader parameter. 9 лет назад
  Yusuf Umar b24bcb8928 No longer need to passing camera position to direction billboard vertex buffer because Urho3D already has default uniform to do the job. 9 лет назад
  Lasse Öörni 489356a29f Cleanup editor debug icon code to not do constant resizes of billboardsets to zero and back, and to use fixed screen size mode to eliminate need for manual sizing. BillboardSet::SetNumBillboards() is no-op if count remains same. Fix BillboardSet fixed size bug when changing between ortho & perspective camera. Do not care to resize scratch buffer smaller if it's below 1MB. Add scratch buffer debug messages also to OpenGL Graphics class for consistency. Closes #1434. 9 лет назад
  Yao Wei Tjong 姚伟忠 239c0265a0 Fix a typo in RibbonTrail's attribute and other minor cleanups. 9 лет назад
  Lasse Öörni ef212b9290 Fix BillboardSet & Text3D fixed screen size with multiple views. Remove unused variable. Fix potential bug with BillboardSet update LOD timer & fixed screen size (always force update) 9 лет назад
  Lasse Öörni caf663eac3 Possibility for BillboardSet / ParticleEffect billboards to be fixed screen size. In this case the billboard size is measured in pixels. 9 лет назад
  Lasse Öörni 6a3f61f770 Fix billboard rendering. Calculate legacy vertex element bitmask only once. When setting vertex data for directional billboards, query camera world position just once. 9 лет назад
  Lasse Öörni a458d30fd5 Initial freeform vertex declarations for D3D9. 9 лет назад
  Lasse Öörni b16fc6493b Add a function SinCos() which uses sincosf on GCC for optimized billboardset update, and falls back to separate sinf & cosf calls elsewhere. Todo: add for other cases. 9 лет назад
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 лет назад
  Yusuf Umar aa16b5003a Fixing some Coverity scan bug. 10 лет назад
  Lasse Öörni 79f32fad0a Shorter name for the directional mode in XML serialization. Eliminate duplicate code from ParticleEffect. Eliminate manual string compare in favor of GetStringListIndex(). 10 лет назад