urho3d-travis-ci
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1151b8a2d6
Travis CI: bump copyright to 2020.
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6 yıl önce |
urho3d-travis-ci
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a476f0c401
Travis CI: bump copyright to 2019.
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7 yıl önce |
Neal_Nicdao
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b1c3ce30ec
Added new EmitterTypes
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7 yıl önce |
urho3d-travis-ci
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70049ba582
Travis CI: bump copyright to 2018.
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8 yıl önce |
Yao Wei Tjong 姚伟忠
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c99c5fbf64
Clang-Tidy - modernize-use-equals-default.
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8 yıl önce |
Yao Wei Tjong 姚伟忠
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ca97fd9b9b
Clang-Tidy - modernize-use-auto.
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8 yıl önce |
Lasse Öörni
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5f0b5a6211
Fix ParticleEmitter finish event not working when emission is explicitly disabled with SetEmitting(false). Cleanup ParticleEmitter code. Closes #1854.
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8 yıl önce |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 yıl önce |
Lasse Öörni
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b9e8bf7ca0
Eliminate BillboardSet 16 bit index limitation and use large indices when necessary.
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9 yıl önce |
Lasse Öörni
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3fe5024cf7
Remove deprecated autoRemove bool from SoundSource. Replace with a more generic AutoRemoveMode enum which is now used by both SoundSource & ParticleEmitter.
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9 yıl önce |
Lasse Öörni
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f6d413aee4
Minor comment and code convention edits.
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9 yıl önce |
Lasse Öörni
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caf663eac3
Possibility for BillboardSet / ParticleEffect billboards to be fixed screen size. In this case the billboard size is measured in pixels.
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9 yıl önce |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 yıl önce |
Lasse Öörni
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f5cee983f1
Code convention minor edits. Expose the new enum value to Lua.
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10 yıl önce |
Yusuf Umar
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353c459e0d
Adding direction for particle/billboard. It can create pseudo 3d effect inspired by Unity stretched billboard. Can be used by using face camera option 'Rotate Along Direction'.
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10 yıl önce |
Lasse Öörni
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11856fd7be
Make sure to send the particle effect finish event in the main thread.
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10 yıl önce |
Lasse Öörni
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1840c749f0
Particle effect finish event. Closes #1058.
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10 yıl önce |
Lasse Öörni
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00410aabd8
Move ParticleEffect::GetEffect() into the .cpp implementation, as it uses shared pointer access.
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10 yıl önce |
Lasse Öörni
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9661f33f01
Fix uninitialized variables in ParticleEmitter. Closes #981.
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10 yıl önce |
Ivan K
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3959d569fa
MIXED_ACCESSOR_ATTRIBUTE -> URHO3D_MIXED_ACCESSOR_ATTRIBUTE
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10 yıl önce |
Ivan K
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212f419026
ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE
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10 yıl önce |
Ivan K
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14b1669735
ENUM_ATTRIBUTE -> URHO3D_ENUM_ATTRIBUTE
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10 yıl önce |
Ivan K
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431e29d2cd
ATTRIBUTE -> URHO3D_ATTRIBUTE
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10 yıl önce |
Ivan K
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82b9a034a2
COPY_BASE_ATTRIBUTES -> URHO3D_COPY_BASE_ATTRIBUTES
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10 yıl önce |
Ivan K
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4bcbae61fe
HANDLER -> URHO3D_HANDLER
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10 yıl önce |
Yao Wei Tjong 姚伟忠
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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10 yıl önce |
Lasse Öörni
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52b739e2a4
Initial work to separate Component's association with its owner node and scene (OnNodeSet() and OnSceneSet()). This should allow components to work properly when moved from one scene to another, or when created initially outside a scene, and be removed from rendering & physics when removed from the scene, even if the node's refcount keeps it alive after the removal.
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10 yıl önce |
Lasse Öörni
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ddb9362ef4
Added possibility to new a ParticleEffect from Lua, and exposed missing functions. Fixed crash if ParticleEffect has no color frames. Closes #689.
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10 yıl önce |
Lasse Öörni
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bb2ebf7568
Bump copyright to 2015.
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11 yıl önce |
Yao Wei Tjong 姚伟忠
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f719e3a429
Remove explicit inclusion of precompiled header file.
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11 yıl önce |