urho3d-travis-ci
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1151b8a2d6
Travis CI: bump copyright to 2020.
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6 years ago |
urho3d-travis-ci
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a476f0c401
Travis CI: bump copyright to 2019.
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7 years ago |
urho3d-travis-ci
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70049ba582
Travis CI: bump copyright to 2018.
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8 years ago |
Yao Wei Tjong 姚伟忠
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617b2d8cf7
Minor refactor to manually rename the range-based-for-loop index.
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8 years ago |
Yao Wei Tjong 姚伟忠
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ca97fd9b9b
Clang-Tidy - modernize-use-auto.
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8 years ago |
Eugene Kozlov
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7b036b57af
Add allocation-less version of Texture2D::GetImage.
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8 years ago |
Lasse Öörni
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76ae937ceb
When texture size is assigned for Texture2D / Texture2DArray / TextureCube, set depth to 1 to allow generic width * height * depth calculations. Closes #1894.
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8 years ago |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 years ago |
Lasse Öörni
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1bb6d3d1ac
Support for mipmapped rendertargets & automatic mip regeneration after rendering. Renderer allocated screen buffers are not mipmapped, but a manually created rendertarget texture will be (like regular textures), unless disabled by calling SetNumLevels(1).
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9 years ago |
Eugene Kozlov
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b16b7f6f7a
Move Texture2D::GetImage and TextureCube::GetImage implementations.
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9 years ago |
Lasse Öörni
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56edbef9d6
Initial multisample support for Texture2D on Direct3D9.
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9 years ago |
Lasse Öörni
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46b9a90fb1
Remove API-specific Texture subclass headers and code duplication for loading & SetSize().
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9 years ago |