Yao Wei Tjong 姚伟忠
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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10 years ago |
Lasse Öörni
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7ac5c2d542
Fix remaining classes for OnSceneSet().
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10 years ago |
Mike3D
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4fab742e50
Added accessors for navMesh debug geometry
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10 years ago |
Mike3D
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b274be3997
Added Get/SetMaxObstacles() to DynamicNavigationMesh
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10 years ago |
JSandusky
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a4cec53adb
Iterate through updating the tilecache
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10 years ago |
Mike3D
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562700fceb
Added more navigation bindings
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10 years ago |
Lasse Öörni
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fd8703dcec
Flush the DetourTileCache update queue if necessary, when adding or removing an obstacle. Closes #726.
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10 years ago |
Mike3D
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cca861f6d3
Simplified sample 39 using the crowd manager
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10 years ago |
Lasse Öörni
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33122036f3
Clear obstacleId_ also in silent mode obstacle removal. Fixed event type when obstacle removed. May or may not have anything to do with #726.
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10 years ago |
Mike3D
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fed3846611
Improved navigation debug geometry and added missing bindings
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10 years ago |
Lasse Öörni
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5b41352680
Minor whitespace and code convention edits.
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10 years ago |
JSandusky
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ca7a6af1f3
CrowdAgent state handling
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10 years ago |
Yao Wei Tjong 姚伟忠
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252206a207
Decouple Physics subsystem from DetourCrowd implementation.
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10 years ago |
JSandusky
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567a29d74e
Implementation of DetourCrowd and DetourTileCache
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10 years ago |