Commit History

Author SHA1 Message Date
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. 6 years ago
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 7 years ago
  Enhex 6395a96d48 Fixed segmented raycast missing collisions by overlapping ray segments. 7 years ago
  Eugene Kozlov 1587df868c Fix incorrect rounding in PhysicsWorld::RaycastSingleSegmented. Add some consts. 7 years ago
  Yao Wei Tjong 姚伟忠 6d08bcd8c0 Clang-Tidy - hicpp-member-init. 7 years ago
  Yao Wei Tjong 姚伟忠 29fed24492 Rinse and repeat by invoking clang-tidy (v3.9) from CLI directly. 8 years ago
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. 8 years ago
  Yao Wei Tjong 姚伟忠 ca97fd9b9b Clang-Tidy - modernize-use-auto. 8 years ago
  Yao Wei Tjong 姚伟忠 5e89e566e6 Clang-Tidy - modernize-use-override. 8 years ago
  Eugene Kozlov 8809c05278 Fix crash when GImpactMesh is collided with TriangleMesh. Fixes #2172 8 years ago
  Eugene Kozlov 7223708d0c Fixed argument names in PhysicsWorld.cpp. 8 years ago
  Eugene Kozlov d16abdeec1 Add dynamic triangle meshes support. 8 years ago
  Eugene Kozlov de249a1963 Remove casts around nullptr. 8 years ago
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. 8 years ago
  Eugene Kozlov 9b1fc0715f Re-factored PhysicsWorld2D::ContactInfo. Removed NodeEndContact2D::P_CONTACT and PhysicsEndContact2D::P_CONTACT event parameters. Fixed #1958. Fixed #1965. 8 years ago
  Lasse Öörni 13cfad66ef RaycastVehicle code / comments formatting and AngelScript fix. RegisterRaycastVehicleLibrary function removed and class registration performed as part of Physics library initialization instead. 8 years ago
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 years ago
  Eugene Kozlov a69df6344a Replace new/delete with UniquePtr in simplest cases. 9 years ago
  Lasse Öörni d3cc0118e8 Handle flipping of normals in collision event sending if body pointers were swapped. Do not discard contact results from the "other" manifold, rather concatenate them into the same collision event. Thanks to Enhex for highlighting the issue. 9 years ago
  Lasse Öörni fe3b93080c Further style edits. Only delete the collisionConfiguration in PhysicsWorld destructor if it was created in the constructor, and not specified by the override config. 9 years ago
  David Feltell 4418919180 Allow custom collision shapes + algorithms. 9 years ago
  Lasse Öörni 86adac5ff7 When a 2D rigidbody is parented, make sure the transforms are applied in parent->child order. Also apply the world position also for a static or sleeping rigidbody when it's parented, to make sure the simulation and rendering transforms stay in sync. Fix possible issue with null weakptr during physics 2D update. Closes #1183. 9 years ago
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 years ago
  Lasse Öörni d2c47a14c4 Add hit fraction to PhysicsRaycastResult and set it for all physics cast tests. Similar to ConvexCast, set SphereCast result distance based on hit fraction. Closes #1120. 10 years ago
  Lasse Öörni b110b4e51b Tabs to spaces. Add Lua API for RaycastSingleSegmented(). 10 years ago
  Enhex e57cc88020 Added PhysicsWorld::RaycastSingleSegmented(). It's much more efficient for big scenes with many bodies in them. 10 years ago
  Lasse Öörni 310c32db9e Adapt PhysicsWorld::GetRigidBodies() to use Nick Royer's immediate contact test code to work with static bodies properly. (https://github.com/urho3d/Urho3D/pull/1077) Exposed PhysicsWorld::GetCollidingBodies() for the previous behavior, similar to RigidBody::GetCollidingBodies(). 10 years ago
  Lasse Öörni d3d1538e5b Force the RigidBody's interpolation transform only inside FixedUpdate() to prevent strange behavior with parented rigidbodies. 10 years ago
  Lasse Öörni d4a5b74cc5 Also add updateEnabled to PhysicsWorld. Make Scene, PhysicsWorld and PhysicsWorld2D behave in the same way: when auto update is disabled, manual stepping can still be performed. Rewrite some comments for clarity. 10 years ago
  Ivan K ad2eb74d83 LOGERROR -> URHO3D_LOGERROR 10 years ago