urho3d-travis-ci
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1151b8a2d6
Travis CI: bump copyright to 2020.
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6 years ago |
urho3d-travis-ci
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a476f0c401
Travis CI: bump copyright to 2019.
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7 years ago |
Yao Wei Tjong 姚伟忠
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80668bf125
Add Scene::IsReplicatedID() static helper method for code reuse.
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8 years ago |
Yao Wei Tjong 姚伟忠
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23a696676d
Add IsReplicated() method for Node and Component classes.
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8 years ago |
Yao Wei Tjong 姚伟忠
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29fed24492
Rinse and repeat by invoking clang-tidy (v3.9) from CLI directly.
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8 years ago |
urho3d-travis-ci
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70049ba582
Travis CI: bump copyright to 2018.
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8 years ago |
Yao Wei Tjong 姚伟忠
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c29cb530b6
Clang-Tidy - google-default-arguments.
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8 years ago |
Yao Wei Tjong 姚伟忠
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ca97fd9b9b
Clang-Tidy - modernize-use-auto.
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8 years ago |
Eugene Kozlov
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5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
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8 years ago |
Lasse Öörni
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7b7c15d6f7
Cleanup Scene include / forward declaration.
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8 years ago |
Lasse Öörni
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df669fbe1b
Restore earlier HelloGUI sample, instead create separate Hello3DUI which demonstrates 3D UI render to texture. Move getting viewport related to scene from Scene to Renderer, so that Scene doesn't have to know about Renderer unnecessarily. Refactor the internal UI render calls related to rendertarget use.
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8 years ago |
Rokas Kupstys
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6fc2c19baa
More code cleanups.
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8 years ago |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 years ago |
Lasse Öörni
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a8a29d757b
Set node's final position before ApplyAttributes when instantiating. When node containing CrowdAgent has transform dirtied, readd to crowd if far enough. Operate on WorldPosition consistently to allow being parented to a non-identity transform parent node. Closes #1695.
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9 years ago |
Lasse Öörni
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939e7c9fd3
Revert "String + number operator". Remove String + operator with char parameter to prevent accidental truncation and replace with string literal concatenation where needed.
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9 years ago |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 years ago |
Lasse Öörni
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474276fc17
Code convention & minor logic edits. Unify tag API between UIElement & Node. Use ; as the default tag separator to match the editor. Do not allow adding empty tags.
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10 years ago |
svifylabs
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4297cdedd2
Added Simple String Multitag System
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10 years ago |
svifylabs
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9bb980b8a1
Revert "multitag test"
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10 years ago |
svifylabs
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fd8b760330
multitag test
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10 years ago |
svifylabs
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41f5ff1a51
added node tags
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10 years ago |
Nick Royer
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379860e543
Added functions for scenes, nodes, etc. to be saved/loaded to JSON data
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10 years ago |
Lasse Öörni
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d4a5b74cc5
Also add updateEnabled to PhysicsWorld. Make Scene, PhysicsWorld and PhysicsWorld2D behave in the same way: when auto update is disabled, manual stepping can still be performed. Rewrite some comments for clarity.
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10 years ago |
Ivan K
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ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
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10 years ago |
Ivan K
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3a7e7f058e
LOGWARNING -> URHO3D_LOGWARNING
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10 years ago |
Ivan K
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d53fc4b94b
LOGINFO -> URHO3D_LOGINFO
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10 years ago |
Ivan K
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db15f0358e
PROFILE -> URHO3D_PROFILE
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10 years ago |
Ivan K
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3959d569fa
MIXED_ACCESSOR_ATTRIBUTE -> URHO3D_MIXED_ACCESSOR_ATTRIBUTE
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10 years ago |
Ivan K
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212f419026
ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE
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10 years ago |
Ivan K
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431e29d2cd
ATTRIBUTE -> URHO3D_ATTRIBUTE
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10 years ago |