1vanK
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722e2dfceb
Typos
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5 years ago |
sssooonnnggg
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68f4d9094e
Fix coding style.
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5 years ago |
urho3d-travis-ci
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1151b8a2d6
Travis CI: bump copyright to 2020.
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6 years ago |
Pencheff
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9dca143439
Add UI custom material rendering (#2437)
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6 years ago |
urho3d-travis-ci
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a476f0c401
Travis CI: bump copyright to 2019.
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7 years ago |
Yao Wei Tjong 姚伟忠
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6d08bcd8c0
Clang-Tidy - hicpp-member-init.
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7 years ago |
urho3d-travis-ci
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70049ba582
Travis CI: bump copyright to 2018.
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8 years ago |
Iain Merrick
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e603eed814
Add a 'subpixel glyph positions' option to UI (#1953)
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8 years ago |
urho3d-travis-ci
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ee054a1507
Travis CI: bump copyright to 2017.
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9 years ago |
Lasse Öörni
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37e3c8269d
Added UIBatch::AddQuad overloads which allow defining a quad with arbitrary points & UVs, and optionally colors.
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9 years ago |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 years ago |
Yao Wei Tjong 姚伟忠
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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10 years ago |
Lasse Öörni
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0990fd72f2
Added Graphics::GetPixelUVOffset() to get the half-pixel offset required by D3D9, avoids #ifdef'ing. Clean up shadow matrix calculation.
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11 years ago |
Lasse Öörni
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bb2ebf7568
Bump copyright to 2015.
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11 years ago |
Yao Wei Tjong 姚伟忠
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b51e419c88
Change impl. file to include the header file from corresponding subdir.
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11 years ago |
Yao Wei Tjong 姚伟忠
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bcf7c94ec8
Rename Source/Engine to Source/Urho3D.
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11 years ago |