ninjastone
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e1724b84e5
Changed FLT_MAX to std::numeric_limits
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9 years ago |
ninjastone
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9c4b0b169d
Fixed read only attributes in serialization.
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9 years ago |
ninjastone
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68f4657528
Add anchor and pivot to UIElement.
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9 years ago |
Lasse Öörni
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562b193ef5
Add delta parameter to UIElement::OnResize() and the Resized event.
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9 years ago |
Lasse Öörni
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8e8ee798a7
New click / click end events sent by the UI element in question (see UIEvents.h.) Fix IsInside() check for the sprite UI element to allow accurate click detection. Register the full UIElement API for the Sprite element in AngelScript, though not all functions make sense. Clean up empty virtual functions from .cpp files in favor of defining them in headers. Closes #1343.
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9 years ago |
urho3d-travis-ci
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c4f6f315ff
Travis CI: bump copyright to 2016.
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10 years ago |
Lasse Öörni
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474276fc17
Code convention & minor logic edits. Unify tag API between UIElement & Node. Use ; as the default tag separator to match the editor. Do not allow adding empty tags.
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10 years ago |
Lasse Öörni
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ff42717419
Rename IsTagged -> HasTag. Pass tag scripts in Lua by value to match the other API bindings.
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10 years ago |
Ivan K
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68668266d2
Add tags to UIElement
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10 years ago |
Lasse Öörni
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b593380632
When attaching a UIElement as child, apply potentially changed style recursively. Remove default size from Button's style (generally style shouldn't change element size.) Closes #1103.
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10 years ago |
Lasse Öörni
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e9cf66b992
Marked todo related to child priority sorting.
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10 years ago |
Ivan K
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372c5b3481
editor: fix positioning of status text
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10 years ago |
Lasse Öörni
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94a7f4ef63
Make UI element layouting not modify the user assigned minSize. Instead keep record of the min.size required by layout separately. Fix HelloGUI sample to the new behavior. Closes #955.
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10 years ago |
Ivan K
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ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
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10 years ago |
Ivan K
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3a7e7f058e
LOGWARNING -> URHO3D_LOGWARNING
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10 years ago |
Ivan K
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83b811b7e8
ENUM_ACCESSOR_ATTRIBUTE -> URHO3D_ENUM_ACCESSOR_ATTRIBUTE
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10 years ago |
Ivan K
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212f419026
ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE
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10 years ago |
Ivan K
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431e29d2cd
ATTRIBUTE -> URHO3D_ATTRIBUTE
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10 years ago |
Ivan K
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4bcbae61fe
HANDLER -> URHO3D_HANDLER
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10 years ago |
Lasse Öörni
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7db65a8952
Added possibility to set time position of attribute or object animation manually. SetAnimationEnabled(false) should be used in that case to disable auto update. Closes #926. Added RemoveObjectAnimation() and RemoveAttributeAnimation() to Animatable. Closes #928. Fixed attribute animations in hierarchy (e.g. in components) not getting removed when a null object animation is assigned.
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10 years ago |
Lasse Öörni
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7845389866
Nullcheck UI in UIElement functions that may be called at exit time when UI is already destroyed. Closes #860.
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10 years ago |
cosmy
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1b9f1f7fd9
Wrong Casting
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10 years ago |
Lasse Öörni
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fba5948ab0
Allow to disable rendering of the whole UI (except for the cursor and modal elements) by setting the UI root to not visible. Added new function UIElement::IsVisibleEffective() which checks for propagated visibility. Make sure to clear focus also if a child element (that has focus) becomes effectively invisible. Closes #811.
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10 years ago |
Lasse Öörni
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b10b28eef3
Do not allow invisible UI elements to have focus. Lose focus when an element is hidden. Closes #819.
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10 years ago |
Yao Wei Tjong 姚伟忠
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fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
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10 years ago |
Yao Wei Tjong 姚伟忠
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9a7d51b0e1
Fix UI-Element debug draw.
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10 years ago |
Yao Wei Tjong 姚伟忠
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b2c2bb372b
Attempt to suppress some of the compiler warnings from iOS 64bit build.
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10 years ago |
Lasse Öörni
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5e133eb639
Added file modification remark with credit to prettywriter.h. Added indentation parameter to several SaveXML() functions including Node & Scene. Code convention edit to use String& throughout. Removed outdated remark of being only able to save to File.
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11 years ago |
Lasse Öörni
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bb2ebf7568
Bump copyright to 2015.
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11 years ago |
Yao Wei Tjong 姚伟忠
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f719e3a429
Remove explicit inclusion of precompiled header file.
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11 years ago |