Commit History

Author SHA1 Message Date
  ninjastone e1724b84e5 Changed FLT_MAX to std::numeric_limits 9 years ago
  ninjastone 9c4b0b169d Fixed read only attributes in serialization. 9 years ago
  ninjastone 68f4657528 Add anchor and pivot to UIElement. 9 years ago
  Lasse Öörni 562b193ef5 Add delta parameter to UIElement::OnResize() and the Resized event. 9 years ago
  Lasse Öörni 8e8ee798a7 New click / click end events sent by the UI element in question (see UIEvents.h.) Fix IsInside() check for the sprite UI element to allow accurate click detection. Register the full UIElement API for the Sprite element in AngelScript, though not all functions make sense. Clean up empty virtual functions from .cpp files in favor of defining them in headers. Closes #1343. 9 years ago
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 years ago
  Lasse Öörni 474276fc17 Code convention & minor logic edits. Unify tag API between UIElement & Node. Use ; as the default tag separator to match the editor. Do not allow adding empty tags. 10 years ago
  Lasse Öörni ff42717419 Rename IsTagged -> HasTag. Pass tag scripts in Lua by value to match the other API bindings. 10 years ago
  Ivan K 68668266d2 Add tags to UIElement 10 years ago
  Lasse Öörni b593380632 When attaching a UIElement as child, apply potentially changed style recursively. Remove default size from Button's style (generally style shouldn't change element size.) Closes #1103. 10 years ago
  Lasse Öörni e9cf66b992 Marked todo related to child priority sorting. 10 years ago
  Ivan K 372c5b3481 editor: fix positioning of status text 10 years ago
  Lasse Öörni 94a7f4ef63 Make UI element layouting not modify the user assigned minSize. Instead keep record of the min.size required by layout separately. Fix HelloGUI sample to the new behavior. Closes #955. 10 years ago
  Ivan K ad2eb74d83 LOGERROR -> URHO3D_LOGERROR 10 years ago
  Ivan K 3a7e7f058e LOGWARNING -> URHO3D_LOGWARNING 10 years ago
  Ivan K 83b811b7e8 ENUM_ACCESSOR_ATTRIBUTE -> URHO3D_ENUM_ACCESSOR_ATTRIBUTE 10 years ago
  Ivan K 212f419026 ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE 10 years ago
  Ivan K 431e29d2cd ATTRIBUTE -> URHO3D_ATTRIBUTE 10 years ago
  Ivan K 4bcbae61fe HANDLER -> URHO3D_HANDLER 10 years ago
  Lasse Öörni 7db65a8952 Added possibility to set time position of attribute or object animation manually. SetAnimationEnabled(false) should be used in that case to disable auto update. Closes #926. Added RemoveObjectAnimation() and RemoveAttributeAnimation() to Animatable. Closes #928. Fixed attribute animations in hierarchy (e.g. in components) not getting removed when a null object animation is assigned. 10 years ago
  Lasse Öörni 7845389866 Nullcheck UI in UIElement functions that may be called at exit time when UI is already destroyed. Closes #860. 10 years ago
  cosmy 1b9f1f7fd9 Wrong Casting 10 years ago
  Lasse Öörni fba5948ab0 Allow to disable rendering of the whole UI (except for the cursor and modal elements) by setting the UI root to not visible. Added new function UIElement::IsVisibleEffective() which checks for propagated visibility. Make sure to clear focus also if a child element (that has focus) becomes effectively invisible. Closes #811. 10 years ago
  Lasse Öörni b10b28eef3 Do not allow invisible UI elements to have focus. Lose focus when an element is hidden. Closes #819. 10 years ago
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 years ago
  Yao Wei Tjong 姚伟忠 9a7d51b0e1 Fix UI-Element debug draw. 10 years ago
  Yao Wei Tjong 姚伟忠 b2c2bb372b Attempt to suppress some of the compiler warnings from iOS 64bit build. 10 years ago
  Lasse Öörni 5e133eb639 Added file modification remark with credit to prettywriter.h. Added indentation parameter to several SaveXML() functions including Node & Scene. Code convention edit to use String& throughout. Removed outdated remark of being only able to save to File. 11 years ago
  Lasse Öörni bb2ebf7568 Bump copyright to 2015. 11 years ago
  Yao Wei Tjong 姚伟忠 f719e3a429 Remove explicit inclusion of precompiled header file. 11 years ago