Commit History

Author SHA1 Message Date
  urho3d-travis-ci 1151b8a2d6 Travis CI: bump copyright to 2020. 6 years ago
  pat2nav a39b857b96 Update ParticleEmitter2D.cpp 6 years ago
  urho3d-travis-ci a476f0c401 Travis CI: bump copyright to 2019. 7 years ago
  Yao Wei Tjong 姚伟忠 29fed24492 Rinse and repeat by invoking clang-tidy (v3.9) from CLI directly. 8 years ago
  urho3d-travis-ci 70049ba582 Travis CI: bump copyright to 2018. 8 years ago
  Yao Wei Tjong 姚伟忠 c99c5fbf64 Clang-Tidy - modernize-use-equals-default. 8 years ago
  Yao Wei Tjong 姚伟忠 ca97fd9b9b Clang-Tidy - modernize-use-auto. 8 years ago
  Eugene Kozlov 5a2bec95f1 Automatic upgrade: override, typedef to using, 0 to nullptr. 8 years ago
  Lasse Öörni bcd90a977d Change attribute to default type & accessor. Add contributor credit. 8 years ago
  Guschin Konstantin cc3c544485 use 'logical AND' instead of nested ifs 8 years ago
  Guschin Konstantin 448b3a66b1 added emitting flag for ParticleEmitter2D 8 years ago
  Lasse Öörni dd0caa6ab7 Move ParticleEmitter2D events into Urho2DEvents header file. Add event parameters and safeguard for event handling causing component destruction. Add contributor credit. 8 years ago
  orefkov 3020b9062a Clearing code. 8 years ago
  orefkov 36a2f29580 Fix tabs 8 years ago
  orefkov 1d69458d27 Fix particle emitting duration. 8 years ago
  urho3d-travis-ci ee054a1507 Travis CI: bump copyright to 2017. 9 years ago
  Lasse Öörni d9a295a595 Re-enable the unsigned/signed mismatch warning. Code cleanup. 9 years ago
  Lasse Öörni 039542e91c Warning, compile & script binding fixes related to MathDefs.h. Use multiple template parameters where necessary to allow e.g. Min() or Max() with mixed int and unsigned values. Silence repeated warnings in MathDefs.h on MSVC. 9 years ago
  Lasse Öörni 213be51f92 Fix 2D particle emitter case where it would potentially try to emit more particles than there is space reserved for. Thanks yiown. Closes #1190. 9 years ago
  urho3d-travis-ci c4f6f315ff Travis CI: bump copyright to 2016. 10 years ago
  aster2013 a003f68be6 Add distance to 2D, now 2D object first sort with distance from camera, then use draw order. #1003 10 years ago
  Lasse Öörni bdded7a4f7 Position 2D particles correctly on the Z axis. Closes #1007. 10 years ago
  Ivan K 3959d569fa MIXED_ACCESSOR_ATTRIBUTE -> URHO3D_MIXED_ACCESSOR_ATTRIBUTE 10 years ago
  Ivan K 83b811b7e8 ENUM_ACCESSOR_ATTRIBUTE -> URHO3D_ENUM_ACCESSOR_ATTRIBUTE 10 years ago
  Ivan K 212f419026 ACCESSOR_ATTRIBUTE -> URHO3D_ACCESSOR_ATTRIBUTE 10 years ago
  Ivan K 82b9a034a2 COPY_BASE_ATTRIBUTES -> URHO3D_COPY_BASE_ATTRIBUTES 10 years ago
  Ivan K 4bcbae61fe HANDLER -> URHO3D_HANDLER 10 years ago
  Yao Wei Tjong 姚伟忠 fa77a456f8 Reformat Urho3D source files to get rid of the indents on empty lines. 10 years ago
  Lasse Öörni 7ac5c2d542 Fix remaining classes for OnSceneSet(). 10 years ago
  aster2013 32b12dcc57 Add GetDrawRectangle and GetTextureRectangle in Sprite2D. 10 years ago