urho3d-travis-ci
|
1151b8a2d6
Travis CI: bump copyright to 2020.
|
6 years ago |
urho3d-travis-ci
|
a476f0c401
Travis CI: bump copyright to 2019.
|
7 years ago |
Zhang Kaikai
|
db1e4fea66
Fixed the 2D rendering order makes the layer priority higher than the Z
|
7 years ago |
Yao Wei Tjong 姚伟忠
|
29fed24492
Rinse and repeat by invoking clang-tidy (v3.9) from CLI directly.
|
8 years ago |
urho3d-travis-ci
|
70049ba582
Travis CI: bump copyright to 2018.
|
8 years ago |
Yao Wei Tjong 姚伟忠
|
c99c5fbf64
Clang-Tidy - modernize-use-equals-default.
|
8 years ago |
Yao Wei Tjong 姚伟忠
|
ca97fd9b9b
Clang-Tidy - modernize-use-auto.
|
8 years ago |
Eugene Kozlov
|
5a2bec95f1
Automatic upgrade: override, typedef to using, 0 to nullptr.
|
8 years ago |
1vanK
|
779d2835be
Rename CheckDrawableVisibility() to CheckDrawableVisibilityWork() to match common style
|
8 years ago |
urho3d-travis-ci
|
ee054a1507
Travis CI: bump copyright to 2017.
|
9 years ago |
Lasse Öörni
|
a458d30fd5
Initial freeform vertex declarations for D3D9.
|
9 years ago |
Lasse Öörni
|
d9a295a595
Re-enable the unsigned/signed mismatch warning. Code cleanup.
|
9 years ago |
Lasse Öörni
|
8c839265f0
Use camera's frustum for Renderer2D culling always. Closes #1191.
|
9 years ago |
urho3d-travis-ci
|
c4f6f315ff
Travis CI: bump copyright to 2016.
|
10 years ago |
aster2013
|
a003f68be6
Add distance to 2D, now 2D object first sort with distance from camera, then use draw order. #1003
|
10 years ago |
Lasse Öörni
|
4c65b77999
Fix Spine animation update threadsafety. Fix typos & whitespace. Closes #1005.
|
10 years ago |
Ivan K
|
ad2eb74d83
LOGERROR -> URHO3D_LOGERROR
|
10 years ago |
Ivan K
|
db15f0358e
PROFILE -> URHO3D_PROFILE
|
10 years ago |
Ivan K
|
4bcbae61fe
HANDLER -> URHO3D_HANDLER
|
10 years ago |
Yao Wei Tjong 姚伟忠
|
ff501b39cc
Fix CID 105884 (UNINIT_CTOR) - initialize Renderer2D::viewMask_.
|
10 years ago |
Lasse Öörni
|
7f4b115744
Make Drawable2D respect viewmask in rendering & raycast. Added viewmask attribute to Drawable2D's. Added proper category to 2D constraints to allow adding in editor. Closes #843.
|
10 years ago |
Yao Wei Tjong 姚伟忠
|
fa77a456f8
Reformat Urho3D source files to get rid of the indents on empty lines.
|
10 years ago |
Lasse Öörni
|
afd714ac00
Make sure blend mode of existing Urho2D materials is not overwritten. Closes #742.
|
10 years ago |
aster2013
|
21b90f6b86
Add Angelscript and Lua script API.
|
10 years ago |
aster2013
|
aeb1806f78
Add SourceBatch2D in Drawable2D;
|
10 years ago |
Yao Wei Tjong 姚伟忠
|
b2c2bb372b
Attempt to suppress some of the compiler warnings from iOS 64bit build.
|
10 years ago |
Lasse Öörni
|
d06ffe1445
Merge pull request #680 from urho3d/render-refactor
|
10 years ago |
Lasse Öörni
|
e2afa34bb7
Refactor Technique to not use HashTable for passes, but instead a vector with dynamically allocated pass indices. HashTable class removed as there were no other uses for it, and it was programmer-unfriendly compared to HashMap.
|
10 years ago |
Lasse Öörni
|
12c4f2a2b9
Nullcheck materials before using them in Drawable2D sorting.
|
10 years ago |
Lasse Öörni
|
bb2ebf7568
Bump copyright to 2015.
|
11 years ago |