Commit History

Author SHA1 Message Date
  Lasse Öörni 3e4ca7ae33 Move VSM shadow z/w divide to pixel shader so that e.g. shadowed point lights will work much better. Related to #1716. 9 years ago
  Xavier Maupeu b1beaf4ad1 VSM works with point light and spot light in openGL 10 years ago
  Xavier Maupeu 34c0d94208 update shader for vsm 10 years ago
  Yao Wei Tjong 姚伟忠 05a8b79fd2 Rename "Bin" subdir to "bin". 11 years ago